Stories like this are presented from the POV of the guy, even from that perspective it's not 'good', at best it's just not 'bad'
There's nothing wrong with asking but also like don't just drop it out of nowhere.
Even if the vibes are right, you can't just walk up to someone, say 'wanna date?' and get good results. That's especially true if you open by saying you were evesdropping.
Chat with someone for a bit, see if you click before asking them on a date. Even just buy them a drink and give them the option to approach you.
She was a massive dick, but that doesn't mean he handled the situation well.
The feature I haven't been able to replace from latte was dynic transparency. Basically I want to have my taskbar transparent when no windows touching it, but look normal when overlapping a window or something's maximized
Difficulty settings are, first and foremost, accessibility settings.
I have to disagree with this. Difficulty settings are at best a bandaid solution to accessibility. The vast vast majority of difficulty settings change the overall gameplay experience, games are far too complex for 'just make it easier' to be an appropriate approach to accessibility.
Just reducing enemy health, simplifying enemy ai, etc. can only make a game more accessible as a side effect, it doesn't address the actual accessibility issues people might have.
I also don't think games should have hard modes. They should have exactly 1 difficulty the developers balance around.
There absolutely should be accessibility options that have the side effect of making the game easier but making the game easier is the wrong approach to make it accessible.
My suggestion would be stuff like tuning response windows to the results of a reaction time test, aim assist options, visual cues for sound effects, etc. Those make the game easier but do it by addressing a single specific issue, or combination of issues, someone's dealing with instead of just slapping on a one size fits all solution.
I'm fine with that, dishonored 2 did a really good job of this with its custom difficulty option. I'd argue that games should just have 1 difficulty, developers can balance around that. Let people mess with any of the easy values difficulty modes usually change
This isn't a special law to make it easier to prosecute. It adds femicide to the list of elements that can elevate the sentencing.
Edit: I don't think this is necessarily a bad thing, I am broadly skeptical that harsher sentences will do anything to reduce crime. This needs to be paired with strong cultural changes if it's to do anything.
Assad was one of the worlds most brutal dictators, Syria has moderated a ton in many many other ways. Is this a great outcome? No, there are far better factions that could have won the civil war, but Assad being overthrown is undeniably a good thing.
Nobody has been acting like rust solves all programming errors, it solves a specific subset of them: the one responsible for the vast majority of vulnerabilities
Stories like this are presented from the POV of the guy, even from that perspective it's not 'good', at best it's just not 'bad'
There's nothing wrong with asking but also like don't just drop it out of nowhere.
Even if the vibes are right, you can't just walk up to someone, say 'wanna date?' and get good results. That's especially true if you open by saying you were evesdropping.
Chat with someone for a bit, see if you click before asking them on a date. Even just buy them a drink and give them the option to approach you.
She was a massive dick, but that doesn't mean he handled the situation well.