
A highly experimental vi-inspired editor where you edit code, not text. - GitHub - kneasle/sapling: A highly experimental vi-inspired editor where you edit code, not text.

How do you handle playtesting and gathering feedback during development?
What are some underrated game genres or themes that you think deserve more attention?
What tools or resources do you recommend for creating game art and assets?
What are some of the biggest challenges you've faced in game development, and how did you tackle them?
How do you approach learning a new programming language or framework?
sapling: A highly experimental vi-inspired editor where you edit code, not text.
A highly experimental vi-inspired editor where you edit code, not text. - GitHub - kneasle/sapling: A highly experimental vi-inspired editor where you edit code, not text.
sapling: A highly experimental vi-inspired editor where you edit code, not text.
A highly experimental vi-inspired editor where you edit code, not text. - kneasle/sapling