


Sorted did that once actually

Age, Sex, Gocation?

ASG?

They don't, you are not mistaken; they grow on stalks, like corn.

this is flatbed cart erasure

you need to use DoTs, like fire damage for example, this'll negate the regeneration.

Gotta admit, I'm still not sure how 196 differs from c/furry_irl over there, so far my impression is that it's been pretty much the same content (cross-posted from furry_IRL, in fact).
am i missing something?

It was mostly for privacy; I discovered it from Primeagen reacting to Louis Rossmann's video introducing the keyboard. I agreed with the talking points so I figured, eh, what the hell, ever since SwiftKey got bought out, I've been looking for an excuse to switch.
As for my experience, tl;dr: It's a decent keyboard that does the job just fine, but it's too early for it to have the bells and whistles that established keyboards have.
Now for the details:
Disclaimer: I don't use voice to text, which is probably one of the main features of this keyboard. Now for the rest.
I'll be incredibly honest. Feature wise, it is obviously not as refined as SwiftKey, but the things it lacks are arguably quite minor:
- The keyboard layouts are fine, but I wish I could display the special characters directly on the keys. Instead, if I want to type an underscore, for example, I have to hold each letter to figure out which one has it (it's H). I could just use the symbols keyboard of course, but the point is that with SwiftKey, I didn't need to.
- Emoji prediction is virtually inexistent. On SwiftKey, if I wanted to type 👍, I could just start with "thu" and it would suggest the emoji automatically. Actually, after enough training, it started suggesting it with just "t". Worked with aliases too. On FUTO, I have to remember the exact name of the emoji and type it all in one word before it suggests it to me.
- You Have To Think About Capitalization Ahead Of Time. If you forgot to hit the shift key before typing a word, then you'll have to rewrite the word. You can't just hit Shift after the fact.
- I use several languages. SwiftKey takes it like a champ, even allowing me to group languages on a single layout. That way, I can type in one language in a sentence, then switch to another language in the next one, without having to do anything. Swiftkey just infers the language from the first few words and then adapts as you go.
FUTO does support other languages than English, but only for autocompletion; there is no word prediction. Also, you have to manually switch between languages.As it turns out, they have now released a multilangual model so I'll be trying this out. Looks like anyone can make their own models too.
Like I said, those are very minor gripes, and I imagine most users do not care about these details.
As for features that stand out, it doesn't have much that makes it stand out, but I've noticed at least three things:
- The haptic feedback is nice! Just the right amount IMO.
- FUTO was VERY quick to learn my typing pattern. Yes I almost always miss the E key and hit R instead. FUTO don't care. FUTO understands I just type bad. Other keyboards do that too, of course, but none has adapted so well after just a few days.
- It's fast! My phone is old and battered with degrading RAM, and sometimes SwiftKey would take 10 seconds to load the predictions. That's never been an issue with FUTO.

Femboys are a very good example of how the world is a lot better than the world we live in today, and the world is a lot better than it was before the internet existed, and the internet was a lot better than it was before the internet was invented.
From a FUTO Keyboard that's still in early training, FWIW.

huh.
I got something eerily similar. Do you use FUTO Keyboard too?

Time To Penis, a measurement of how quickly a dick will be drawn.
Any game that lets its players have any creative freedom will have a TTP. It is, unsurprisingly, human nature.

TTP of 9 days, huh? Honestly, I expected Lemmy to be faster than that.

I think it says "ronarts 12/28/21" on the right side, could be a good lead

woah that flower has hands

oof thank you for the warning, i almost got too curious but now I think I'm good

neat!

They sacrificed themselves to protect us all from our falls, Jesus-style

ah. Even though I'm fluent I thought this said Batborn. welp

well, technically the x-33 would be single-stage (I don't know if it would count as a rocket though)

I'm gonna guess those are tags on the post about pasteurized raw milk and cooked raw chicken

3 skins per weapon for this season was very generous because Damn that took a while


on the other hand, maybe it's the perfect amount because by the time I got them all, I am now almost done with the season progression as well

Are game studio communities not allowed?
Yesterday I created a community here for my indie game studio and made a single post to describe the new game we're working on, only to find out today that it was banned for "spam" (according to the modlog).
I'll respect the mods' decision of course but I admit I'm mostly confused; did I miss something in the ToS and this kind of community is not allowed here? (or did I read the wrong ToS? The one I found here didn't mention anything about this.)

Sparkle on, it's Pride Month!


I'm finally able to draw again, just in time for Pride Month!
Also, here's a reminder that this t-shirt design was made by a fellow queer artist, so do support faer if you can.

The edit I've made to show the war I've been fighting on tumblr today


It's been pretty intense so far
How to map angle brackets (< & >) to an ANSI V6 on AZERTY
I bought a V6 and I'm happy with it, but I did not realize it was ANSI and not ISO (or rather, I think I did not realize what it meant until assembly).
That said, I'm a programmer and I need the angle brackets easily accessible. Luckily, in the AZERTY mapping of the ANSI-104 layout, there's a key above Enter that is virtually useless to me as is (shown here as */μ). This is where KC_BACKSLASH would be on the QWERTY mapping.

However, I have been absolutely unable to find a normal way to remap it to both brackets (a key that exists in ISO but not in ANSI).
Here's ideally what I want:
- Pressing [this */µ key] gives me <
- Pressing SHIFT + [this */µ key] with Shift gives me >
Here's what I have tried so far:
- Microsoft's Mouse and Keyboard tool: doesn't recognize non-microsoft keyboards
- Microsoft's Powertoys tool: doesn't allow 2 s