Skip Navigation
Posts
13
Comments
628
Joined
2 yr. ago
  • Marsupial play

  • I'd think canada is big enough market for that

  • Rage For The Machine

  • Thank you, I will do what you told me

    Thank you, I will do what you told me

    Thank you, I will do what you told me

    Thank you, I will do what you told me

    Then proceed to follow orders

  • I assumed this was the mixup because of the unexpected Linus but I can't tell what's going on anymore

  • Oh, that sucks. I'm only interested in their back catalog.

  • Wait what, I can play EA games without their shitty launcher now?

  • That cat is huge

  • Torvalds and the tech tip guy share the same first name, but they are in fact not the same person.

  • eh, he speaks to his own audience, which is probably still huge as hell. I doubt he'll be the "spokesman" to anyone else.

  • I do gardening

  • I've never seen faces that look like this drawn by real people. I'm thinking the look is the result of averaging out multiple different things in the training data, like drawings, real photos, and modern 3d disney characters. It really looks like a fusion of those, with a drawing filter applied on top.

  • Is he cosplaying one of those shitty crypto monkeys

    Guess it's exactly the kind of shit he'd be into

  • Worst looking angle of that car I've seen so far.

  • I do gardening

  • The entire style, especially the face in the bottom look so AI. And sure, the details that prove it were already commented

  • The subset that wants it removed could still get that done later, right? Those who don't aren't given the option. Putting it back is a bit more difficult.

  • In the cat's defense, the furniture appears to be made of foam.

    Get a scratching post, or a sacrificial chair maybe?

  • Why not just nuke the accounts and be done with it

  • Not really

  • Sauna @suppo.fi
    Bezier @suppo.fi

    “Wellness rooms” at some lemming's in-laws’ house

    Lots of money and cold feet.

    cross-posted from: https://sh.itjust.works/post/35384584

    Suomi @sopuli.xyz
    Bezier @suppo.fi

    Jeep Introduces Pop-Up Ads That Appear Every Time You Stop

    what the hell

    cross-posted from: https://lemmy.ca/post/38923705

    Sauna @suppo.fi
    Bezier @suppo.fi

    Carpeted Sauna

    No clue where this is from though.

    New Communities @lemmy.world
    Bezier @suppo.fi

    TechnicallyArt - Community for technical art

    Community for technical art - shaders, modeling, rigging, etc.

    Links:

    I know I created two new communities almost in a row, but this is a cool topic.

    New Communities @lemmy.world
    Bezier @suppo.fi

    Polygon Graphics - For vaguely technical things about old 3D consoles and such

    Bring your PlayStations and Dreamcasts.

    This community is about generic technical and graphics stuff, roughly focusing on old (3D) game consoles.

    Links:

    Polandball @sopuli.xyz
    Bezier @suppo.fi

    deleted

    Nintendo 3DS, 2DS and DS @lemmy.world
    Bezier @suppo.fi

    Looks like I'm gonna need a new battery.

    New Communities @lemmy.world
    Bezier @suppo.fi

    Photoshop Nonsense - self-explanatory name

    I used to practice this art actively.

    Links:

    Open Source @lemmy.ml
    Bezier @suppo.fi

    I'm attempting to publish a FOSS app

    I made a simple timer app for Android, desktop, and browser. I think it's ready for most part, and I'm starting to look into publishing it.

    I decided to start with Android / Play Store, which immediately gives me a roadblock. Google Play Console says:

    • Have at least 20 testers opted-in to your closed test (1 tester currently opted-in)
    • Run your closed test with at least 20 testers, for at least 14 days

    I want to look into F-Droid and Flathub once I have this sorted out. But before that, any opinions on the app, or volunteers for testing, as I don't have 20 friends to ask?

    Thanks.

    https://github.com/sevonj/visualtimer/

    Edit: Let's try Play store again with this: https://groups.google.com/g/jyl-test-group

    Edit 2: It works, at least someone besides me was able to join:

    What a pain. I'll look into preparing an F-droid release as soon as I have time.

    Mildly Infuriating @lemmy.world
    Bezier @suppo.fi

    I didn't need to login this badly anyway

    2 out of 10“

    New Communities @lemmy.world
    Bezier @suppo.fi

    Internet of Shit - Dumb smart technology

    I was going to make a post about my toothbrush to this community, but apparently there isn't one anywhere. I could just find two dead ones at lemmy.ml with 1 and 3 subscribers.

    Given how tech and privacy oriented lemmy userbase is, it's absence was a bit surprising.

    Links:

    Edit: Fixed links, thanks. Added pic.

    Godot @programming.dev
    Bezier @suppo.fi

    Path based terrain?

    So I've been working on this concept for a bit. The goal here is to make my game's terrain and roads in-engine, so that geometry, object spawns, traffic paths, and such are generated automatically. I'm posting this both because I wanted to share this, and to get opinions and advice.


    Current challenge:
    I have restarted this a couple times, trying different approaches. For the current iteration I have decided that I need to build the foundation properly before I bring in anything from the above screenshots.

    The foundation:

    The idea is to create a network of path and intersection nodes, to which I can add modifiers, such as road generator, mesh deform, or object spawn. Managing connections via editor tree became a

    Godot @programming.dev
    Bezier @suppo.fi

    Persistent variables in tool script

    My script sets this value in editor. How can I keep the the changes when saving the scene?

     undefined
        
    class Anchor:
        var offset: Vector3
        var connected: Node3D
        var end: bool
    
    var anchors: Array[Anchor]
    
    
      

    I found this issue, so I tried fiddling with _get_property_list(), but that didn't work. It also doesn't seem that I can export the var.

    Thanks