
Brick by brick, tock by tick

How is nobody talking about the fact that The Simpsons Arcade Game got home ports to DOS and Commodore 64 but not NES, SNES or Genesis -- and didn't arrive on console until Xbox 360 and PlayStation 3?
And here's the screenshot for the C64 version:
You can view my unedited comment on my instance
I see Lost Kingdoms and Baten Kaitos on that list... Immediately a top tier list of games
Art style reminds me of the board game: The Captain is Dead.
Feel free to share at [email protected].
Subscribers will appreciate it.
Brick by brick, tock by tick
The first part seems to be for people who are unfamiliar with the games. The political analysis begins at 19 minutes.
The games go into:
What do you mean, Edinburgh? The city in question is Prague. See the console brand, it's from Prague 16 (Radotín).
Edit: /s
BTW the Czechoslovak electronics brand TESLA also made a crappy Pong console using a presumably stolen chip design.
If it's any indication, the manual says:
This is also how some old glass terminals worked.
I can't really give a great answer to that, pretty sure it was all just electrical hardware. I'm curious now, I'll look around and let you know if I find something.
Edit: yep, no code, just circuits. Here is the original circuit diagram from Atari
That might have Pong but it isn't Pong.
It works but my polish PAL tv doesn't seem to like it very much, it took a lot of tuning to get this wonderful image.
GGPO is one of the oldest if not the first, but best implementations of rollback netcode there is, AFAIK is used by fightcade. I'd say is the best place to start reading they have good socs and is MIT license.
I only got to know this because of an XKCD comic.
480i/480p is 1/4 of 1080p so that seems accurate to me.
Dreamcast is the purple square in the upper right:
The Nointro group seems to be the most prolific/trustworthy for cartridge based retro stuff, as far as I can tell.
I bought Sim City for PC at a used bookstore, and it didn't come with the reference page for a code it would ask you for after playing a certain amount of time.
Without this code, the game would turn on all hazards (tornados, fires, flooding, Godzilla, etc) and make itself unplayable.
I think it doesn't display because the commenter used the "album" url: https://imgur.com/a/XRjTyIm.
The direct mp4 link to the underlying video works better.
This was Mario 40 years ago:
Atari Star Wars arcade game came out in 1983. One year prior to Elite in 1984:
Vectrex Starhawk was 1979
Comparison between graphics modes in Space Quest III (1989)
I've been playing some games through ScummVM, and there's a cool feature that lets you load the game using whichever graphics mode the software originally supported. It also lets you use shaders to simulate a CRT, because these bare pixels were never meant to be seen with human eyes. I thought it was fun to compare the art from the different versions.
The posted image is from the EGA version
Here is the CGA:
And Here is Hercules(Amber):
Cue FOMO if you’ve been wanting one.
“Due to changes in U.S. tariff policies, we will be suspending all orders shipping from China to the United States starting today,” writes Anbernic. “We strongly recommend prioritizing products shipped from our U.S. warehouse, which are currently not affected by import duties and can be purchased with confidence.”
Lost In Cult's Next Project Is A Celebration Of A Video Game Icon | Time Extension
Kenji Eno 55: Soundworks is a curated 7LP vinyl box set
Lost In Cult has announced an exciting new project in honor of the legendary video game musician and designer, Kenji Eno. The 7LP vinyl box set titled Kenji Eno 55: Soundworks will feature a curated collection of 55 tracks, including remastered classic soundtracks, archival recordings, and previously unreleased material.
Key Points from the Article:
This project not only pays tribute to a video game music legend but also offers fans an immersive collection of his work on premium vinyl, presenting a unique opportunity f
Looks Like 3DO Might Be Getting An Unofficial Port Of PS1 Classic WipEout | Time Extension
Anti-grav action
The original 3DO promised to revolutionise the video game industry in 1993. Despite initial success, it couldn't compete with more powerful consoles like the PlayStation and Saturn.
However, modern homebrew programmers are once again showing interest in this platform. Recently, programmer XProgersan—known for his work on OpenLara and Tomb Raider I\III Remastered—has shared a comparison between the original PS1 classic, WipEout, and a potential 3DO version.
undefined
# Differences in 3D graphics capabilities: [XProger\_san] The #PSX is known for polygon jitter due to integer positioning of vertices relative to the screen grid. Meanwhile, the #3DO GPU supports subpixel positions, as seen in the comparison.[/XProger\_san]
While it's curr
How a 1980s Atari creator with cystic fibrosis crafted a story of salmon survival
Doctors said he’d die by 13, but Bill Williams turned long odds into iconic art about endurance.
Williams' success with APX led him to create several games for Synapse Software, including the beloved Alley Cat and the incomprehensible fantasy masterpiece Necromancer, before moving to the Amiga, where he created the experimental Mind Walker and his ambitious "cultural simulation" Knights of the Crystallion.
Necromancer, Williams' later creation for the Atari 800, plays like a fever dream—you control a druid fighting off spiders while growing magic trees and battling an undead wizard. It makes absolutely no sense by conventional standards, but it's brilliant in its otherworldliness.
"The first games that I did were very hard to explain to people and they just kind of bought it on faith," Williams said in a [1989 interview](https://vgpavilion.com/mags/1989/02/yaam/yaam-interview-bill-willia
The Making of Infocom Text Adventure Games in 1985 | BBC Archive
Click to view this content.
As an added bonus, If you're the curious type and want to explore the outside of the old Infocom building from Google street view, you can find the old building here, though it's now housing a restaurant and a tech support business.
C64 Retro Battlestation
I can assure you this retro Battlestation is fully operational.
It also includes, not depicted or easily seeable, a sd2iec adapter, an Exos V3 module and a 154i floppy disk.
Time to play some Rainbow Arts classics!
And Bubble Bobble
Ken Kutaragi has a Nintendo PlayStation in his closet
The PlayStation co-creator still owns one of the prototype consoles…
Photographer Julian Domanski met Kutaragi earlier this month and revealed that he got to hold his Nintendo PlayStation
BREEEEET
With a small number of red LEDs, a few buttons, and one built-in game, these things were the greatest technological marvel most middle schoolers had ever held in their hands.
A little game history: This was released in June of 1977 as the second game released by Mattel (Auto Race was the first) and sold through Sears. After less than 100,000 were made, Sears (using a computer model based on initial sales figures) determined that the games would not be big sellers, and most of the production for Football and Auto Race was stopped. Within 6 months, it became obvious to Sears that their prediction was wrong, and production was started up again and reached previously unknown levels! (Reaching as many as 500,000 units a week by mid-February, 1978). Check out the Mattel trivia section for several more interesting
The Retroid Flip 2 does not support Linux (updated)
I was looking for any news on whether the Flip 2 will support Linux in the way that the Retroid Pocket 5 and Mini do. I couldn't find any information on it. So I asked a Retroid employee and they said that it only supports Android.
Edit: the image was missing from the post, but is now added.
Edit 2: it seems that RETRONIX is running on the Flip 2 now. You can see it running in this video. https://www.youtube.com/watch?v=JqRCepSELbk
The Saga of Star Citizen and Chris Roberts. Part 1
One of my favorite hobbies is following a game development project called Star Citizen. Why would this be interesting, I don’t care about some Vidya games you ask? Let me paint the complete picture of this exhilarating decades long saga. You either die a hero or live long enough to see yourself beco...
cross-posted from: https://lemm.ee/post/58639571
One of my favorite hobbies is following a game development project called Star Citizen.
Why would this be interesting, I don't care about some Vidya games you ask? Let me paint the complete picture of this exhilarating decades long saga.You either die a hero or live long enough to see yourself become the villain.
To understand the full picture we must go back 30 years ago to the year 1990 when nerds of all continents stared at the little screens of their eye destroying cathode-ray monitors frantically shooting enemy ships in a game called Wing Commander.
This was the Mecca of your dads and various weird uncles that turned out to diddle little children in community kindergartens.This space flight title released on MS DOS in the good old days before anyone had heard of COVID or Kanye West. It has garnered much praise and attention from the so-called video game critics. Awarded by them titles such as "1
Stocks go well beyond the 5,000+ 'popular items' the store lists for sale.
Atari parts and accessories store Best Electronics stands bravely defiant against the march of time and technology, continuing to serve this increasingly niche retro hardware market 41 years after it was set up. As well as supplying parts, it continues to source and make new parts, provide support, hints, and tips, and claims to have spent $100,000+ in engineering development. In contrast, the iconic and innovative Atari Corp. behind all the firm's home computers, and advanced consoles like the Lynx and Jaguar, went bankrupt in 1996, which is almost 30 years ago.
Why is this speedrunner putting his Super Nintendo in the freezer? Science.
Something very strange is happening inside Super Nintendo (SNES) consoles as they age: a component you've probably never heard of is running ever so slightly faster as we get further and further away from the time the consoles first hit the market in the early '90s. The discovery started a mild panic in the speedrunning community in late February since one theoretical consequence of a faster-running console is that it could impact how fast games are running and therefore how long they take to complete. This could potentially wreak havoc on decades of speedrunning leaderboards and make tracking the fastest times in the speedrunning scene much more difficult, but that outcome now seems very unlikely. However, the obscure discovery does highlight the fact that old consoles' performance is not frozen at the time of their release date, and that they are made of sensitive components that can age and degrade, or even 'upgrade', over time. The idea that SNESs are running faster in a way that
Wacky Wheels intro demoed on the PicoGUS. Emulated SB 2.0 vs. DreamBlaster X2 wavetable board vs. Emulated Gravis UltraSound Chapters: 00:00 SoundBlaster 2.0 - PicoGUS Emulated 02:51 DreamBlaster X...
EGA Nightmares in Spooky 16 Colors - A Personal Nightmare (1989)
Click to view this content.
What was your favorite shareware game?
I'm pretty sure Doom will be the most popular (and my pick too), but I'll throw a shout-out to Epic Pinball; that Android table was the best one in the game anyway.
Some talks about remaking Robot Odyssey in 3D
Hopefully we can get better input to the discussion here.