
The third season of Mechabellum is coming on April 3rd

The third season of Mechabellum is coming on April 3rd
Undo button and two (three with brawl) units, really nice!
Balls at 0 cost.
Ended up winning on round 9, but it was tight for a while.
How do you like the new season so far?
I kinda enjoy trying to figure out ways to counter the raiden spam, and the training specialist is my new fav.
Season 2 Preview - Steam News
The second season of Mechabellum is coming on January 2nd. Today, we hope to give you a Preview of it.
New Specialist : [Amplify Specialist]
New Amp specialist seems alright if you start with tarantulas but otherwise underwhelming imho.
Operation Steam Awards
The 2024 Steam Awards have entered the nomination stage. If you enjoy Mechabellum so far, please consider nominating Mecahbellum for the Steam Awards!
If you want to help Mechabellum be nominated we would like you to nominate it in the “Best Game You Suck At” category. It is the category we think we have the best shot at. Even if we all know you don’t suck at Mechabellum at all !!
Mechabellum Technology Guide (Unit modifications)
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Have you seen the SLEDGEHAMMER CAGE in Mechabellum?
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When I try this stuff I get countered so hard >_<
Chaff Guide
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Mechabellum STARTING SPECIALIST guide
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Mechabellum 1.0 Update
Hello everyone! While the servers are down for scheduled maintenance, we wanted to share the full Mechabellum 1.0 patchnotes with you! As a reminder, most of the features will become available right after the maintenance, currently planned to end at 13:00 UTC, September 23rd. At the time of the game...
My notes
Can't wait for my new skins! But 480mins downtime? Big oof!
It finally happened. I got accused of cheating.
I had placed a long-flank (i.e. from my side using movement beacon) and was using it to hit their mostly undefended tower. They started playing more and more defenses but were struggling to hold my rhino away.
On the turn that I won, I decided to change my movement beacon path as I expected stiff resistance. As it happens they placed a whole war factory there to handle it.
They got super salty and started accusing me of cheating because "I knew how they were placing their units". They did not believe this was just experience as I've been doing this strat a lot :D
How do you use your tempo advantage to close the match?
I'm currently sitting at 1400-1500 MMR and I favour my own style of aggro strat. The way this usually works out is I tend to dominate early and mid rounds but once the game goes into late-game units. I tend to run out of steam.
A lot of it has to do that my brain is just not well suited for the decisions one needs to do in late-game. I routinely run out of time, making decisions, and am left with credits I couldn't spend, or units placed in a last-second panic. So I'm trying to figure out a way to end the game before it goes too much into end-game.
I've tried a few approaches such as using a lot of instant-effect cards, and spending money on extra speed etc, but it doesn't always work.
So I want some advice. What is the best way to utilize a tempo advantage into closing a victory?
Everything you need to know about STORMCALLERS
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