This is an odd comic from 2007-2017 about a future VR internet which takes place around 100 years after an issue was published. I've used archive.is to save some of it, up to here, and because archive.is is slow and I don't have time to spare, I was wondering if anyone wanted to help archive this, as it's a rare look into what people thought the internet would become before the dawn of the "fake news" paradox brought on by events since 2016. Stranger still, some of it is actually accurate by current (2024) standards, like the inability for small businesses to not pay big businesses for access to a customer base, the weirdness of some online individuals (the kind who would be referred to as a "lolcow" due to obnoxious and inconsiderate behavior) actually causing significant problems for everyone else due to the centralization of the internet, and the continuing disdain people have for the late 00s.
Everything I went through to add support for HD resolutions to Halo 2 on the Original Xbox. From patching the game's rendering engine and memory allocator, to hot patching the Xbox OS, to overclocking the GPU and running performance benchmarks. This post covers how I pushed the game and console to t
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This blog post goes over all of the work I’ve done to add HD resolution support to the Original Xbox version of Halo 2. From patching the game to modifying the hardware of the Xbox console to writing custom tools for performance benchmarking, my goal with this project was to push the limits of both and see how far I could go. I’ve tried to keep this blog post as short as I could and only include the most technically interesting parts but even then it ended up quite long.
Video game remakes like ‘Final Fantasy VII Rebirth’ are the definitive single-player trend of the past decade. But they also represent a distinct set of challenges for an art form that doesn’t really “age” like other entertainment does.
Before PlayStation, Xbox, and Nintendo dominated the market, numerous companies took a shot at making their own video game consoles. Many have rightfully been forgotten.
Leepspvideo shows off Dolphin running several GameCube and Wii ROMs on the Raspberry Pi 5.
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In the video, Leepspvideo demonstrates his success at emulating the Nintendo GameCube on the Raspberry Pi 5. This is running on an emulator dedicated to the GameCube known as Dolphin. The performance is playable and as long as you keep the Pi plenty cool, it’s going to handle many GameCube ROMs without too much fuss.
The game has reportedly been beset by problems over the last couple of years…
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References to the Star Wars: Knights of the Old Republic remake have been taken offline by some of PlayStation’s primary social media accounts, amid a report of troubled development.
Short summary: in a Japanese journal from 1997, an employee of Ikegami Tsushinki (the company that programmed Donkey Kong for Nintendo) wrote about the process. He still had documentation from back in 1981, and his account provides brand-new historical details.
Critical Kate happened across the journal and, knowing that its length (11 pages) would be beyond the usual remit of volunteer translations, organized a fundraiser with Hit Save! and Gaming Alexandria to raise $750 to commission a translation from Shmuplations. The goal's already been met, but you can still donate if you'd like!
Hello again, Today, rather than discuss one of our upcoming projects, I’d like to share an update about the studio itself and outline our vision for BioWare’s future. In order to meet the needs of …
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As part of this transition, we are eliminating approximately 50 roles at BioWare. That is deeply painful and humbling to write. We are doing everything we can to ensure the process is handled with empathy, respect, and clear communication. With that last point in mind, I want to take a moment to explain how we got here, what we’re doing to support our colleagues, and what this means for BioWare’s current and future games.
It was never the gaming revolution Microsoft thought it’d be, but Kinect found some utility in the business world
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It finally happened. Microsoft has fully ended production of Kinect hardware. And no, you didn’t stumble upon an article from 2014. Yes, it’s 2023 and Microsoft, in case you didn’t know, has been still trying to make Kinect work, just not in the gaming space. Well, today Microsoft has thrown in the towel.
I recently had the pleasure of interviewing Artemio Urbina, discussing his amazing projects 240p Test Suite, MDFourier, CPS2 desuicide, and much more. Thank you Artemio for being such an amazing force within the retro gaming and preservation community!
Explore the exciting sport of Bass fishing! Based on the Dreamcast hit, motor out to eight different fishing locations to catch the biggest and baddest Bass possible! Choose between fourteen different lures, and compete in four tournaments. Start off as an amateur, and work your way up to the pros in the Masters Classic tournament. Get hooked!