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GameDev

A community about game development.

Rules:

  • Adhere to the general lemmy.blahaj.zone rules (#1 being no homophobia, transphobia, racism or other exclusionary content)
  • Self-promotion is fine as long as it's not spammy - share your progress, insights, techniques and mishaps! If you recently posted, update the previous post instead of filling the frontpage with your project
  • Hide NSFW/NSFL content behind a clear warning, for example: [NSFW Nudity]

More rules might follow if they become necessary; general rule is don't be a pain in the butt. Have fun! ♥

GameDev Telegram chat.

Members
3,095
Posts
105
Active Today
1
Created
2 yr. ago
  • GameDev @lemmy.blahaj.zone
    Krafty Kactus @sopuli.xyz

    I'm working on a sailing game in Godot!

    fosstodon.org ⁂Krafty⁂ (@[email protected])

    Attached: 1 image Update on #Nautilism, my Godot sailing game! I have refactored the wave code and made some more under-the-hood tweaks. I also set up a #GitLab #CI pipeline to automatically build the game and host the builds on #gitlabpages. The repository is https://gitlab.com/TKK13909/nautilism ...

    ⁂Krafty⁂ (@tkk13909@fosstodon.org)

    cross-posted from: https://sopuli.xyz/post/22778737

    I'm still figuring out the details but I have a working prototype and it uses (somewhat) accurate sail physics.

  • GameDev @lemmy.blahaj.zone
    kingthrillgore @lemmy.ml

    Alternative title: Unity gives up


    Do you see yourself going back to Unity after they changed streams? I do not.

  • GameDev @lemmy.blahaj.zone
    Berin @discuss.tchncs.de

    Indie X Showcase is accepting Submissions until September 15th, it's Portugal's biggest indie game showcase (international Games also allowed)

  • GameDev @lemmy.blahaj.zone
    Berin @discuss.tchncs.de

    How to cross promote under the new Steam Rules by Chris Zukowski

  • GameDev @lemmy.blahaj.zone
    Berin @discuss.tchncs.de

    Submissions for the 2025 Independent Games Festival are open until September 30!

  • GameDev @lemmy.blahaj.zone
    Berin @programming.dev

    New Rules for Steam Store Page Descriptions

    cross-posted from: https://mastodon.social/users/Berin/statuses/112958975936924665

    New Rules for Steam Store Page Descriptions

    TLDR You may no longer add:
    Links to external sites (use dedicated fields instead)
    Links or images pointing to other games on Steam
    Images that mimic Steam UI elements

    https://store.steampowered.com/news/group/4145017/view/4201376568915048835

    Steam #GameDev #IndieDev #GameMarketing
    @gamedev

    *Edited for more clarity

  • GameDev @lemmy.blahaj.zone
    Berin @discuss.tchncs.de

    Draknek just announced their "New Voices Puzzle Grant" for 2024!

    cross-posted from: https://mastodon.social/users/Berin/statuses/112916519158308760

    Draknek just announced their "New Voices Puzzle Grant" for 2024!

    It's a USD$15,000 grant for developers from traditionally underrepresented groups who are working on puzzle games!
    Includes 1-on-1 mentorship and super flexible terms when it comes to how the money is used.
    Deadline is October 7th 2024.

    More info in the link here: https://grants.draknek.org/

    @gamedev

    GameDev #IndieDev #PuzzleGame

  • GameDev @lemmy.blahaj.zone
    Berin @programming.dev

    The Melbourne Queer Games 2024 Festival is open for submissions until August 23, 2024

    cross-posted from: https://mastodon.social/users/Berin/statuses/112909319251670592

    The Melbourne Queer Games 2024 Festival is open for submissions until August 23, 2024

    There are no geographical restrictions regarding the submissions. Queer games from all over the world are eligible, and entry is free!

    http://mqgf.com.au

    @gamedev

    QueerGames #IndieDev #GameDev

  • GameDev @lemmy.blahaj.zone
    Wxnzxn @lemmy.ml

    A lesson learned: Without experience, overambition, over-eagerness and burnout can become very real very fast

    cross-posted from: https://lemmy.ml/post/16304397

    Check out a story about thought processes going awry after ecstasy born from early successes and personal issues hitting.

    Still, I decided to release the result of my work so far as a prototype for Fuck Capitalism Jam 2024, to be worked on in the future until it is done. Alongside part 1, which was basically developed within the time frame anyway, and is more than fitting for the theme as well.

  • GameDev @lemmy.blahaj.zone
    breadcodes @lemm.ee

    The GBA Game Jam 2024 is back after a 2 year hiatus!

    itch.io GBA Jam 2024

    A game jam from 2024-05-17 to 2024-09-08 hosted by exelotl, destoer, evanbowman, Nikku4211, Pyro_Pyro, Jono Shields, GValiente, Xilefian, kva64 & avivace. The full-scale GBA game jam is back after a two-year hiatus! You have 3 months to make something cool that runs on the Game Boy Advance, using wh...

    GBA Jam 2024
  • GameDev @lemmy.blahaj.zone
    Agoogaloo @sh.itjust.works

    I made an arcadey shoot em' up/bullet hell with a grappling hook!

    I made a arcade style shoot em' up receltyish, where you're a pirate that can grapple enemies at low health to blow them up and let you move faster. It's not too long, but I think what is there is pretty fun, and worth making into a full game, so I though I'd try and get some feedback and see what other people think of it. It's free on my Itch.io page if you want to try it out (also theres a giant crab boss at the end which is pretty cool)

  • GameDev @lemmy.blahaj.zone
    Wxnzxn @lemmy.ml

    Just placed 3rd at my first game jam!

    Had to share with this community, I decided for my second game to just rip off the band-aid and I entered a game jam targeted at beginners. I placed 3rd - with 1st and 2nd going to more seasoned game developers. I never imagined that, going in, I would be on the pedestal. I just have to thank everyone that participates in game development and indie gaming as a community - including you, reading this.

    If you are curious and want to check it out:

    The games ranked by overall score

    The game itself

    A devlog looking back at my first jam experience

  • GameDev @lemmy.blahaj.zone
    sleepybisexual @beehaw.org

    Wondering where to start? (question)

    Some background info. I have like no experience with programming. I know basic Linux and that's about it. I also want to start game development.

    I'd like to learn some skills and the fundamentals so I can eventually move to a slightly bigger project.

    From what I've heard I'm between gbstudio, tic 80 and Godot. Where do I start?

  • GameDev @lemmy.blahaj.zone
    Mishuk @lemmy.blahaj.zone

    "Dominion of Darkness" - my simulator of the Dark Overlord, please for feedback

    (I am an author of this game. I am not a shill, game is 100% free, there is no premium content, full game is avalaible without paying - this is work of passion and feedback is my main motivation).

    "Dominion of Darkness” is a strateg/RPG text game in which the player takes on the role of a Sauron-style Lord of Darkness with the goal of conquering the world. He will carry out his plans by making various decisions. He will build his army and send it into battles, weave intrigues and deceptions, create secret spy networks and sectarian cults, recruit agents and commanders, corrupt representatives of Free Peoples and sow discord among them, collect magical artifacts and perform sinister plots. Note – one game takes about 1 hour, but the premise is that the game can be approached several times, each time making different decisions, getting different results and discovering something new.

    Game is avalaible for free, online: https://adeptus7.itch.io/dominion

    I am constantly improving the ga

  • GameDev @lemmy.blahaj.zone
    Wxnzxn @lemmy.ml

    Released my work building on a Godot tutorial as a short game - as it is my first, I'd appreciate any and all feedback :)

    A few weeks ago, I started on a basic tutorial for developing games in Godot: “Ultimate Instruction to Godot 4” on YouTube by Clear Code. My goal was to not just finish the tutorial, but to build on it and create a small game with semi-professional standards. Here is said game, my first attempt not only at developing in Godot, but also my first attempt at creating a game.

    If you know what you are doing, a playthrough is around 20-40 minutes, more on higher difficulties. On easy, it is possible to be reckless, while on higher difficulties, the game forces you to be quite considerate of your resources.

    As this is my first game ever, I would greatly appreciate any and all feedback. I hope that, if you try it out, you will have as much fun with the game as I had making it!

  • GameDev @lemmy.blahaj.zone
    Electric_Druid @lemmy.world

    I'm finally putting out a demo after 4 years of development on my indie game.

    If you dig action platformers or pixel art graphics, hope you check it out!

  • GameDev @lemmy.blahaj.zone
    elfkan @kbin.social

    Created A prototype Cartridge Visualizer for my grand strategy game, Rixas!

  • GameDev @lemmy.blahaj.zone
    Pyro @lemmy.world

    Best way of switching between keyboard/controller?

    Many games support both keyboard/mouse and controller input. Many users (myself included) may wish to switch their input method mid-game, but what is the best way of handling this?

    There are two potential solutions:

    1. Have the two input methods combine and reach a consensus (e.g. pressing W on the keyboard while moving the left thumb stick to the left will cause the player to move forward and left)
    2. Have only one input method work at any given time, but switch automatically depending on what the player most recently used.

    Technically there is a third option, which is to have the user manually switch between the two input methods in a menu somewhere. I don't consider this a real option because the user experience would be terrible.

    So, which solution do you think is better and why?