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surrendertogravity

also at beehaw

Posts
17
Comments
112
Joined
2 yr. ago
  • Oh. my. god. This is such amazing news!! Chesko was an amazing modder, and economy design was one of the often-changed areas of Skyrim, so to hear that he had a hand in Starfield’s economy is incredibly exciting to me.

  • Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Chesko, creator of Frostfall, handled a lot of Starfield’s economy design!!

    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    STARFIELD : The Story So Far ...

  • Nice!! Some of them have downsides I’m not sure I want on my first playthrough, but I’m kinda tempted by the family one - would be cool to see how well their face generated parents match my character, and by the endgame I’ll proooobably have more money than I know what to do with, anyway.

  • Haha, I’m also very tempted by the jumping trait – mostly cause if it’s anything like No Man Sky’s jump, I’ll be doing it all the time anyway!

  • Looks basically as expected from the official trailers! Cool to see more backgrounds; I think I’m going to go with Explorer but it’s gonna be hard to choose.

  • I have a personal Discord server that I drop links into - fully intending to get them out of Discord and into my notes someday, though let’s just say I’m quite behind on that.

    Mostly I find it useful because I can drop a link on from my phone and quickly access it from my PC, or vice versa. There is some organization into channel types (food, music, games, etc) but these days I just use a general channel as a dumping ground and figure I’ll sort later, ha.

  • This is it right here, at least for me personally. I’m a huge Dragon Age fan (played through DAO and DA2 before Inquisition’s release) who has always been vaguely interested in Larian’s Divinity Original Sin games but never made them a priority in my backlog. Seeing the cinematic cutscenes and the 3rd-person voice acted dialog for BG3 made me immediately interested and now I’m 10-ish hours deep into Baldur’s Gate and loving it!

    Also slowly resigning myself to DA4 not even coming close to matching BG3 in quality given the circumstances of its development.

  • I’ve had good success using it to write Python scripts for me. They’re simple enough I would be able to write them myself, but it would take a lot of time searching and reading StackOverflow/library docs/etc since I’m an amateur and not a pro. GPT lets me spend more time actually doing the things I need the scripts for.

  • Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Starfield Countdown - Inverted Time Remaining

    Inspired by u/kturker92's inverted countdown for Tears of the Kingdom, I forked it for Starfield! Here's a description of how it works, from the creator:

    Its basically how much 1 day of waiting is compared to the journey we have left. If there's 1000 days left, 1 more day of waiting is insignificant (0.1% of the rest of the journey) If there's 1 day left, 1 more day of waiting is all that's left of the journey! 100% But if there is no journey left, 1 more day of waiting is.. infinite journeys hahah

    We're getting pretty close to only one month left of waiting! :)

  • I’m curious, how are you discovering new music this way? my understanding of soulseek and nicotine+ is that they’re great for finding music by artists you already know, but idk how they would work for discovery..?

  • sick! do you think you’ll ever print these physically? I’d love to pick up a copy if you ever do. :)

  • sick! do you think you’ll ever print these physically? I’d love to pick up a copy if you ever do. :)

  • degree in Visual Art, work in digital asset management for a marketing (blech) studio. I'd love to get into a DAM position at somewhere less ethically awful, like a symphony or museum or something, buuut my position pays really well relatively speaking to other similar similar jobs I've looked at, so that'll have to wait until I feel more established in life.

    took a couple basic comp-sci classes in college, though, and went to a coding bootcamp before I got my current position. running linux on my laptop, might switch to it on my desktop. I make use of bash for renaming files a lot at my job.

    there's a lot about tech-heavy areas that interests me, but it'd drive me crazy to be around too much of it. I think there's a lot of good in the liberal arts that tends to get missed by the sort of hard rationalists that tend to hang out in tech spaces.

  • Thinking about reducing plastic fucks me up and it’s been on my mind a lot lately. Noticing every single time we bring new plastic into the household, and how hard it is to avoid. Chicken comes in plastic wrap, and even if we got it at a butcher counter, they still toss it in a plastic bag before wrapping it in brown paper. Bags of potting soil, our toothpaste tubes, peanut butter jars… it’s endless.

    At least the majority of my clothes are cotton or wool, but another source is carpet and there isn’t anything I can do about this apartment carpet.

  • I don’t know anything about GPU design but expandable VRAM is a really interesting idea. Feels too consumer friendly for Nvidia and maybe even AMD though.

  • very cool! loving these low-res rices - there's something really appealing about them. this also reminds me of my chromebook that I've done a similar thing with (turn into a writing-focused machine).

  • I'm not usually a fan of cursors outside of the regular black & white, but that cursor goes perfectly with the whole theme here!

  • I completed all of the shrines before I beat the game, and found it enjoyable. I also really enjoyed running around the depths collecting all the lightroots. I enjoy exploring caves and wells too, so that’s next on my list to complete. Grinding for armor sets is tedious to me so I’m skipping it…

  • I can’t believe someone has paid for that domain name for 23 years… O_O

  • Nice, thanks! I haven’t tried customizing the default KDE bars yet; it’s cool to see they can be changed a decent amount.

  • Nice, thanks! I haven’t tried customizing the default KDE bars yet; it’s cool to see they can be changed a decent amount.

  • Linux @lemmy.ml
    surrendertogravity @wayfarershaven.eu

    Workspaces / Virtual Desktops – do you use them on your laptop, desktop, or both?

    About 4 years ago I got a 13.3" Thinkpad laptop to replace an old Chromebook for portable development, and installed Arch + i3 on it (btw). After a bit of ricing the configs, it started feeling really homey. I love using workspaces here! They feel perfectly suited for laptop screens which have minimal space, allowing me to keep my browser full-screen and my IDE full-screen while still quickly switching back and forth to reference one or the other.

    On the other hand, I don't really use workspaces when I'm on my desktop PC (I use a 27" monitor). I just installed KDE to get ahead of the Windows 10 EOL, and while I looked into combining i3 and KDE, I haven't really felt the need for i3's workspaces or using KDE's virtual desktops. With a 27" monitor, I feel like there's enough space to split my browser and IDE half-and-half on screen, and I'm ok using a file browser or terminal window as floating windows. Another consideration is that I'm always using a mouse on my desktop, so switching b

    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Gokamo’s Attempted Complete Starfield Compendium

    Link to the doc: https://docs.google.com/document/d/1EmbmCwL3gJqKX1ul4radDpYYdm9usnvcdhSdmO667QI/edit?usp=sharing

    Link to a downloadable version that you cant preview in google docs but is only 300mb: https://docs.google.com/document/d/1A6jv2fWf36MyFhu6_hF2VaSc70HsEwWb/edit?usp=sharing&ouid=104820491290205215928&rtpof=true&sd=true

    For those this don't know, before the 2022 showcase for Starfield came out, I made a 120 page document going through every single interview, trailer, and concept art that had ever been released about Starfield. With so much information so spread out, I wanted to make a single source with all of it. Then, after the 2022 showcase, I increased that to a massive 409 pages, and up to 459 before this years showcase.

    Talk about dedicated fan analysis! :)

    pixel art @crystals.rest
    surrendertogravity @wayfarershaven.eu

    Gorgeous 8-bit Color Cycling Pixel Art by Mark J. Ferrari

    More color cycling landscapes here, a Q&A with the artist here, and the artist's website here.

    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Let's chat about the character creator!

    imgur.com Starfield - Character Creator

    Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users like gobbldyg00k.

    Starfield - Character Creator

    This looks like an awesome character creator to use, and I can’t wait to spend hours in these menus once the game releases, ha. Here are my thoughts on the various features:

    I hope the body types are a little more subtle and less exaggerated than previous Bethesda games, and I’m glad they’re still included. I’d honestly forgotten the body type options were in Fallout & Skyrim, having more recently played games like Dragon Age and Cyberpunk that don’t let you customize your body shape. Seeing body type and walk style labeled 1 vs. 2 is a nice gender-neutral touch. It’s great to have the ability to customize the walking style, as I’m flashing back to horribly exaggerated female walking animations in other games. cough Dragon Age Inquisition cough

    The shape customization options for face shape and other face parts seem solid. Playing with shape blending via sliders feels like something you only got in Skyrim via an extended character creation menu; I prefer that to Fallout’s metho

    Asklemmy @lemmy.ml
    surrendertogravity @wayfarershaven.eu

    Guys, what’s your go-to bar of soap?

    My partner goes through bars of soap fairly quickly, so I’d like to find a shower soap bar sold in bulk that’s around $1-2 a bar but without the horrible scent of Dove soap (it’s very artificial and too overpowering). Any recommendations?

    Gaming @lemmy.ml
    surrendertogravity @wayfarershaven.eu

    Oblivion Remastered Road to Release (Skyblivion Roadmap 2023)

    Really looking forward to this! I don't know if they've published a target release date before, but if development has reached a point where the end is visible, that seems like a massive milestone in and of itself.

    Gaming @beehaw.org
    surrendertogravity @wayfarershaven.eu

    Oblivion Remastered Road to Release (Skyblivion Roadmap 2023)

    Really looking forward to this! I don't know if they've published a target release date before, but if development has reached a point where the end is visible, that seems like a massive milestone in and of itself.

    Many Baggers @wayfarershaven.eu
    surrendertogravity @wayfarershaven.eu

    Commuter/Laptop Bag Review: Moment MTW Backpack 17L

    In the fall of 2022, my workplace decided it was time to enforce return-to-office and informed us we had to be in the office 3 days a week or else. The only bags I’d used to this point were hand-me-down promotional backpacks or an over-the-shoulder canvas bag - neither of which worked well for what I take to the office when I drive in.

    I’d initially considered the Brevite backpack primarily because they demonstrated the water bottle holder expanding to accommodate a large hydroflask. However, I wanted a bag quickly, and they were out of stock then. I was also looking at more commonly recommended brands like Belroy, but none of their water bottle holders seemed compatible with my 40 oz stainless water bottle. Finally, I decided on the Moment MTW Backpack 17L (I’m short). It met the following qualifications:

    • Separate laptop compartment that fi
    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Spaceships - All Buildable Parts

    A closer look at the slide in the recent direct that breaks down all ship parts that can be used to construct a spaceship.

    I think most of them are self-explanatory, but I wonder what the distinction between grav drives, engines, and reactors is, and what exactly fuel tanks affect.

    I also wonder how cargo capacity manifests, and if there's cargo that we can't carry on our person but only on our ships. It would be a bit silly if we could carry tons of ore in our spacesuits to our ship, so having some way to transfer directly from outpost resource collectors to our ships would make sense to me.

    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu
    • Outside of major cities, the procedural systems pull from a pool of handcrafted content & chose where to place it on planets when you land.
    • Only 10% of planets have alien life (roughly 100 out of the 1k worlds)
    • Some planets are single biome, others are multi-biome
    • Major monetary rewards for fully surveying planets
    • No land vehicles
    • "the 4 Constellation companions are the romanceable characters"
    • Ship-building is deep and expensive, meant for late game
    • Modding confirmed; implication that Creation Club style modding will continue
    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Skill Trees: What We Know So Far

    I noticed that there are "advanced skills" (green bar) and "expert skills" (blue bar) - I'm guessing the last bar is "legendary skills". Advanced skills might unlock after spending 4 skill points in the tree, while unlocking Expert skills seems to require somewhere between 7, 8, or 10 skill points. I wonder if ranking up skills might reduce the number of skill points needed to unlock Advanced/Expert/Legendary skills?

    Discussion: What skills are you most excited about? What do you think the un-labeled skills will do? How do you feel about the new skill challenges as the way to gain ranks within skills? Are you going to focus on combat skills or non-combat skills or a mix?

    Text breakdown of the known skill descriptions, ranks (what gameplay effects the skills have), and challenges (gameplay challenges that "rank up" skills) below:

    ::: spoiler PHYSICAL

    • Stealth: For a combatant who values discretion above all else, the ability to approach a target while undetected and kill with
    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    "And it even tells the time!" - Day/Night Cycle on Compass UI

    When Barrett hands you the compass for the first time (presumably after meeting you at Argos Mining and telling you to head to the Constellation headquarters), he says that it tells the time.

    Well, how do you represent the time of day in a game where you visit lots of planets and moons? By showing the terminator line dividing day and night as it moves over the planet you're on. Pretty clever!

    Starfield @lemmy.zip
    surrendertogravity @wayfarershaven.eu

    Digital Foundry: Starfield Tech Breakdown - 30FPS, Visuals, Rendering Tech + Game Impressions

    HipHopHeads @sopuli.xyz
    surrendertogravity @wayfarershaven.eu

    milo - cavalcade (2013, lo-fi philosophy hip-hop/rap)

    favorite songs in order of appearance:

    (also posted here)