In the recent Canadian federal election, so many people were running for election to Parliament in one constituency, there had to be a special ballot to fit all 91 names.
This happened in Carleton, where Conservative leader Pierre Poilievre was running for re-election. He lost.
CATO is that old nerd joke about cats and toast turned into a puzzle platformer. Cats always land on their feet, but buttered toast always lands butter-side down, so if you strap them togetherβ¦
I found CATO through a Steam Next Fest in 2024. The first few levels in that demo were promising enough to get me to wishlist the game.
CATO is in a corner of the puzzle game genre I like to call "single-player co-op" since you control two characters at the same time. The cat can run and climb but can't jump, while the toast can jump sideways and up walls but is helpless on ice. When the two are assembled together, their abilities are combined and they also gain infinite jumps. Almost all puzzles in the game involve splitting up and reassembling at the right
CATO is that old nerd joke about cats and toast turned into a puzzle platformer. Cats always land on their feet, but buttered toast always lands butter-side down, so if you strap them togetherβ¦
I found CATO through a Steam Next Fest in 2024. The first few levels in that demo were promising enough to get me to wishlist the game.
CATO is in a corner of the puzzle game genre I like to call "single-player co-op" since you control two characters at the same time. The cat can run and climb but can't jump, while the toast can jump sideways and up walls but is helpless on ice. When the two are assembled together, their abilities are combined and they also gain infinite jumps. Almost all puzzles in the game involve splitting up and reassembling at the right times.
There's also a basic plot about running out of milk and going ou
Cassette Beasts is a creature collector with a substantial single-player campaign and a permadeath difficulty option.
You could also have permadeath as a house rule, which would let you play singleplayer games with traditional campaigns. For example, you could play Elden Ring or Borderlands 2 and commit to deleting the character upon death.
A weird suggestion: Keep Talking and Nobody Explodes is a co-op puzzle game about defusing a bomb. The player who's streaming will have the bomb but stream only audio, not video, and everyone else will have to use the defusal manual to guide them to safely disarm the bomb. You'll have to advance level by level.
Balatro won the award for debut game. On behalf of the developer LocalThunk, Jimbo, the Joker character from Balatro, accepted the award. He's played by actor Ben Starr. He was previously seen in this Balatro ad.
I clicked on this post because of the jazz in jazzstronauts.
There actually is something that could be called jazz, but you'll have to finish the entire story for that.
How did you get all the images at once, upload beforehand (whether to Lemmy or somewhere else offsite) and that is how you have a link? Repeated editing so Lemmy accepts each new image upload?
I actually published a mini-site on yay.boo containing this post and all of the media. The pictures in this Lemmy post are hotlinked from yay.boo. The video is hotlinked from Imgur because yay.boo did not like it when I did that. In my previous posts, I did directly upload everything to sh.itjust.works, but I wanted to try a different way this time.
For my previous posts, like this one on Gunfire Reborn, I went to the "Create a post" form and used the "upload picture" button on the toolbar of the main body text field.
I have actually been playing multiple cat-themed games in recent months but have been too lazy/busy to bother writing about them.
This "just in case" attitude is sacrificing your ability to build to your game plan. Just in case what? Ideally, every card in your deck should be "live" in as many situations as possible. Sleep-Cursed Faerie will not do much to defend you early on and is actually bad once you're set up with Doubling Season. Fog Bank will block a creature, but it'll never win you the game.
Every card that's not contributing to what you want to achieve (building counters fast or making lots of tokens) is wasting your draw step. Imagine if you started with Campus Guide, a creature that lets you have a land next turn. Wouldn't you have been happier with a second Llanowar Elves, which deploys sooner and accelerates mana production? Instead of drawing Unstoppable Plan, you could have drawn one of your four copies of Proft's Eidetic Memory.
My examples here are overly narrow, but my point is that putting a card in your deck has an opportunity cost: you lose the chance to put a different, more synergistic card in. You want to concentrate the amount of cards in your deck that make you say, "yes, this is just what I wanted", which is certainly Doubling Season and cards that make tokens or counters. The more of those you have, the fewer draw steps it takes you to find them all. You'll get to winning sooner.
The first steps to achieve this is to cut down to 60 cards and make sure your most important cards are 4-of each.
Swift boots is too protect whatever I need to from spells, again, to cover my weaknesses.
Swiftfoot Boots protects only one creature. If you're a doubling token deck, you'll have way more than one creature to protect. Negate would probably do a better job in that case.
Having irrelevant cards is also one of your deck's weaknesses. Your opponents will be happy to see you spend your turn doing nothing because the card you drew doesn't do anything with Doubling Season.
This deck was meant to split between both tokens and +1/+1 counters, but maybe I should focus on one instead of the other.
I highly recommend it. The only card I know of in standard that can really fuse the two strategies is Insidious Roots, which would require you to ditch blue for black.
Again, try the nine-card deck exercise. It'll get you to think about what role each card in your deck plays.