Skip Navigation
Posts
2
Comments
0
Joined
4 mo. ago
Generative Art @lemmy.ml
rustydev @lemmy.spaceships.me
peertube.spaceships.me Travelling through space

Procedurally generated video of stars and clouds moving using a parallax effect. This video actually consists of multiple pieces of procedurally generated art combined together. These individual pa...

Travelling through space

cross-posted from: https://lemmy.spaceships.me/post/17978

Procedurally generated video of stars and clouds moving using a parallax effect.

This video actually consists of multiple pieces of procedurally generated art combined together. These individual parts are the star and cloud textures, the code that animates them and the Bézier curve gradients that add colour.

I created this art as a part of Spaceships, a free/libre video game that I created. The game and this art are created in the Rust programming language and using the glium crate for rendering the video (this is a safe abstraction to OpenGL).

Each individual star texture is generated from four glowing lines that intersect the centre of the texture. I was inspired by GIMP's sparkle plugin on individual pixels when making this.

The clouds are generated using Perlin noise in a similar way to how

Generative Art @lemm.ee
rustydev @lemmy.spaceships.me
peertube.spaceships.me Travelling through space

Procedurally generated video of stars and clouds moving using a parallax effect. This video actually consists of multiple pieces of procedurally generated art combined together. These individual pa...

Travelling through space

Procedurally generated video of stars and clouds moving using a parallax effect.

This video actually consists of multiple pieces of procedurally generated art combined together. These individual parts are the star and cloud textures, the code that animates them and the Bézier curve gradients that add colour.

I created this art as a part of Spaceships, a free/libre video game that I created. The game and this art are created in the Rust programming language and using the glium crate for rendering the video (this is a safe abstraction to OpenGL).

Each individual star texture is generated from four glowing lines that intersect the centre of the texture. I was inspired by GIMP's sparkle plugin on individual pixels when making this.

The clouds are generated using Perlin noise in a similar way to how this article ge