They've made more than 10 of these per human on the planet.
How's the gameplay in terms of role-playing and freedom to tackle quests? Any hidden choices or missions with many different solutions? Or is it more like Witcher 3 with clear choices resulting in a small number of quest paths at most?
There's like a not insignificant 1% of people who are intersex where looking at chromosomes can get tricky.
I might give it a go, I believe it fixes the exploit where you can increase the stock of merchants with restocking ingredients, which makes alchemy a cake walk, no ? I could never resist that
I dab too, there are dozens of us!
The only upside is that we might get another epically long Milo Rossi debunking
That honestly seems pretty low for friend.com
Although the fact they're developing hardware on less than a million dollar budget is bananas, let alone the other whack ideas
He'd probably do something similar on day 1 while at the same time starting to recuperate the action politically, and after a few days just go into full conspiracy or similar mode
Yeah, in fact I think that's a majority of those cases. Vocal minority of reactionaries and/or fans disappointed that their expectations weren't met despite the product on its own being good
Oh, that's not even showing as a missing character, to me it just looks like 0.9
At least we agree 0.99... = 1
0.9 is most definitely not equal to 1
Not for a couple of decades he hasn't, see Spaceballs the series or crazy history of the world part 2
2,5 tons seems extremely doable for even pretty simple ships.
And DNS issues
I mean, he had been abusive for years, it was sadly not a unique nor surprising case, except for his fame, but fame doesn't make you a good person.
Well, we have 6 governments, does that count?
It refers to the annexes you see growing out of the back of the house. People used to (and sometimes still do) start with a modest house, and then as time went on and money came in, build out into the yard, adding a new kitchen, toilet, shed, veranda, etc.
It has since also come to refer to things that get extended and patched up over time without a lot of coherence or forethought, like our tax codes (they just add rules, bonuses, penalties, etc. on top of the baseline instead of doing a thorough tax reform)
This is Belgium, it's a great example of what we call "koterijen"
Disneyland is a good comparison for some Americans: imagine having to drive to each ride and restaurant
I remember seeing a hypothesis that ADHD would have been beneficial in Hunter-gathering, as you would more quickly move from plant to plant rather than fully depleting a resource. It was just one study where they had a sort of game/simulation to test it though, so very early days on that theory.