A comparative, extendible benchmarking suite for C and C++ hash-table libraries.
North America has its own large oil reserves and AFAIK its countries mostly trade it with each other. Europe chooses to buy oil and gas from Russia, Saudis and other Asian countries because it's cheaper due to geographic proximity.
Linux has never been good at running old binaries. It's always assumed that you are running software compiled for the current version if your distribution, and programs that are not available can be compiled from source (because you obviously use only open source software). For everything else you need to use compatibility layers that provide necessary environment.
Centrist? He must be worse than Hitler then.
It works because the size of an array in main() function is known at compile time. Arrays in Rust have fixed size, at that size is part of their type. The type of the array you pass to from() is [i32; 5]
You are late. They have already did the same with C# extension, and made it closed source too.
Remaster has some changes to leveling and combat, so mods that touch this will need to be updated for remaster.
It still uses GameBryo for game logic so that is likely moddable. Graphical mods would probably be more complicated.
All of the quests, game logic, AI (including brain dead NOC interactions), voice acting, etc, are exactly the same as in the original and are actually driven by original GameBryo engine. They only rerecorded some lines to add unique voices to NPCs of different races and made some minor gameplay tweaks. The only major changes are graphical - UE5 is used for rendering, all meshes, textures, landscapes and animations are redone. It's more than a typical remaster like Last of Us, but not exactly a full remake.
Because they profit from it in some way or another, and have no regard for others.
We still don't know how much of Oblivion they actually recreated, considering it's rumored to be made in UE5 which is a completely different engine. I'm most worried about open world and "immersive" elements such as Radiant AI and NPC schedules, proper wildlife AI, etc.
Avowed and X4 depending on the mood. X4 started slow but I think I've started the process of getting the hang of the basics after 30 hours.
Arlington Cemetery website is now "Male Whites Only"
Are you saying that people living in democratic countries are not responsible for the actions of their elected officials?
I honestly did not expect Starfield to have actual flyable spaceships and vehicles. That was a pleasant surprise, so Bethesda evidently has not stagnated completely. The problem is Starfield has issues with many other game elements (like loading screens, mediocre worldbuilding, etc). Also the fact that it was simply a game in a different genre than previous Bethesda games didn't help. People expected a handcrafted open world a la Fallout 4 but got a kind-of-procedurally generated sandbox.
Admins are communists of a Soviet (leninist/stalinist) flavor so many people have an ideological beef with them.
Gimp devs will have to port it to Gtk 4 before rewriting it in Rust, because Rust Gtk 3 bindings are now obsolete lol.
There is also Ladybird browser that IIRC already has a more complete web standards implementation than Servo despite being a much younger project. Though it's still far from being ready and performance is really bad. But so far it seems that it's going to outpace Servo.
For me in Plasma 6.3.2 it has noticably different font rendering compared to 100% scale with increased font size. Text looks thinner than it normally should. It's probably the consequence of downscaling.
Too bad fractional scaling is still not universally supported. In Firefox it's buggy and disabled by default (and pretty much abandoned), and using default compat mode (when app is rendered at nearest greater integer factor and then downscaled by compositor) has some strange font rendering issues and potentially worse performance (on 4K monitor the resolution Firefox would be rendering itself would be humongous).
Thankfully in my case I can just increase font size and it works much better than with fractional scaling.
This for whatever doesn't work on openSUSE Tumbleweed, last time I checked.

An Extensive Benchmark of C and C++ Hash Tables | A comparative, extendible benchmarking suite for C and C++ hash-table libraries.

In the context of the KDE desktop version 6 major release we looked into a series of D-Bus services using Polkit for authentication. This led to a couple of interesting findings and insights.