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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DB
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32
Joined
2 yr. ago
  • This always happens. The first pre-release screenshots are the ones with the most views so tend to appear at the top of Google searches. Guaranteeing them to be used in most news stories for years to come. Which gives them more views. Which gives them a higher Google rank. Etc...

  • The margins on even the most successful mobile games are surprisingly small. Once you take into account the cost of running the servers, code maintenance, customer service, platform fees and advertising the roi will typically be less than 10%... if you're lucky.

  • Great list. I would also add... Unpacking. Very cool game about unpacking boxes and finding a place to put things in a new home.

    Viewfinder. Cool Puzzle game about taking photos that change the world

    Toem. Explore a quirky world and take photos for people.

    Chicory. Solve puzzles by painting. Does however have some mildly challenging action sequences

  • I had all my best ideas stareing out of the window on long train or bus journeys. These days I'm constantly "entertained" by my phone so it's much harder to get into the same state of mind.

  • Or alternatively Godot. IMHO it's a lot simpler to get basic stuff working. The editor can run on a much lower spec machine than unreal and GDscript is good stepping stone between scratch and languages like c#.

  • Games @sh.itjust.works
    dbaner @lemmy.world

    Activision deal provisionally approved

  • I would add that if you're using Windows then you don't need a 3rd party anti virus as long as you keep Windows up to date. Many commercial anti virus programs behave more like malware than the things they're meant to protect you from