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  • It is garbage that covers our streets. Thank you tech bros.

  • All the classics are coming back! Thank a MAGAt today.

  • Another MAGAt Nazi. Living their death cult dreams.

  • The Orange Turd is a MAGAt hero! Flushing the country down the drain for fun.

  • The shit stains in congress do not care about you.

  • I know a lunatic non christian orange turd and it is not Biden.

  • 100% agree do not buy weapons from us. This shit show needs to get terrible for all the MAGAt supporters.

  • Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    XR indie Flip Axis Studios announced a multiplayer VR skateboarding game that promises to bring actual skating action to Quest 3 and SteamVR—minus the risk of rolled ankles and broken limbs.

    Called Virtual Skate, the newly announced VR game is said to evolve skateboarding games by “giving players full 3D control over their feet—directly with their hands.”

    It’s also set to include a physics-based system, letting you control the board and style tricks in “ways not possible with canned animations,” the studio says.

    Info is still thin, however the teaser shows off an in-game recording feature so you can capture your friend’s tricks when in multiplayer.

    There’s no launch date yet, however the studio says it’s coming “soon” to Quest 3 and SteamVR headsets.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Wide sweeping tariffs levied by US President Donald Trump have led to uncertainty in just how the XR hardware industry will react. Now, Bigscreen says its recently announced Beyond 2 PC VR headset will not see a price increase as a result.

    Bigscreen released a statement on X wherein the company maintains its Beyond 2 headset, priced at $1,019, isn’t getting a price bump despite increased tariffs applied to many goods manufactured in China.

    According to Bigscreen, the company sources Beyond 2 components and assemblies from a variety of regions, including China, Japan and Europe. While “significant final assembly and testing” take place at its Los Angeles-based factory, many of the most expensive components and assemblies are made outside the US, which have “dramatically increased […] costs.”

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Apple Vision ‘Air’ will use titanium to weigh less and come in black, per leak

    Today leaker Kosutami posted the following on X:

     undefined
            Our next friend in the Vision lineup is so thin, features titanium to reduce weight, including the connectors and the battery, and all comes with iPhone 5-era black- which looks like graphite dark blue. And be noted: this might not called as —Pro but you can Air it out.
    
    
      

    There are several key details worth noting here:

     undefined
            Kosutami mentions the device being “thin,” which could point to an interesting hardware revamp
        Titanium will be employed not just for the headset but also connectors and battery
        Graphite black/blue color
        and finally the ‘Air’ naming hint
    
    
      

    In a follow-up post, there’s clarification that the Vision Air will still use aluminum on much of the outside in a “midnight black like surface,” but titanium will especially help out with internal components for weight reduction.

    Separately, Kosutami also offered a glimpse at the new connector for the Vision Air product, which is thicker than a standard Lightning

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Les Mills XR Bodycombat has officially launched on Steam, priced at $30. Alongside the release, the first premium DLC package "Power Strike" is available for $8. This DLC, which initially debuted on Meta Quest in 2024, delivers eight intensive workout sessions, introduces new combat moves, and features an exclusive training environment called "Arena of the Brave."

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Resolution Games has released a technical update for Demeo, upgrading the game to Unity's Universal Render Pipeline (URP) to enhance the visual quality and enable eye-tracked foveated rendering on supported devices.

    The studio also replaced the previous lighting system with the one provided by Unity 6, which allows for beautiful gradients on the environments. Resolution Games has also reworked nearly all materials to be compatible with URP and the new lighting system.

    Finally, the loading system has been reworked to reduce the memory footprint and improve performance as well as loading times across all platforms.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Developed by Free Lives and Cortopia, and published by Devolver Digital, GORN 2 is all about battling fridge-sized gladiators—just like the original—although this time around it’s promising even more weapons, arenas, traps, enemies and bosses.

    The studios say their next fully physics-driven combat game will let players mercilessly strike down enemies with 35 weapons, taking you through a series of heavenly realms populated by the fallen heroes of the original game.

    The game’s campaign, which is promising three-to-four hours of action, also contains five bosses you’ll need to beat. Once all is said and done though, Gorn 2 additionally comes with an Endless Mode, as well as a Custom Mode so you can create your own unique loadout of weapons and baddies.

    Gorn 2 is coming to the Horizon Store for Quest 2 and above, and PC VR headsets via Steam on April 17. The studios say its PSVR 2 version will be launching this Summer, although there’s no exact release date yet.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Back in September, supply chain analyst Ming-Chi Kuo claimed that mass production of a refreshed Apple Vision Pro with an M5 chipset was expected to begin in the second half of 2025.

    The M5 chip hasn't yet been announced, but Apple claims M4 has a 50% more powerful CPU and 4 times more powerful GPU than M2, suggesting the M5 Vision Pro could deliver a phenomenal performance increase.

    Kuo said he didn't expect the hardware design or price to change "much". Now, Gurman writes that while Apple had previously considered doing a basic chip refresh, it's now "looking to go further".

    According to Gurman, the new Vision Pro will be both cheaper and lighter, addressing the two primary concerns of the current headset. Gurman doesn't say exactly how much lighter the headset should be, nor does he give an estimated price.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    During a talk at the TED Humanity Reimagined conference in Vancouver, Canada, Shahram Izadi and other Google executives demonstrated a prototype pair of AI glasses.

    The smart glasses look like normal glasses and have a miniature display built in, writes Axios.

    Nishta Bathia, product manager for Glasses & AI, demonstrated several use cases, including a feature called Memory, in which the Gemini AI assistant uses a built-in camera to track what the user sees and remind them where they've placed certain objects like keys. The glasses can also record, translate or transcribe conversations in real time. In English or other languages such as Hindi.

    "These glasses work with your phone, streaming back and forth, allowing the glasses to be very lightweight and access all of your phone apps," Izadi said..

    The Project Moohan mixed reality headset, which is set to release in 2025 and is being developed by Samsung, was also demonstrated. Both the headset and the smart glasses are based on the A

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Pico Motion Trackers launched alongside Pico 4 Ultra last year, though they support the earlier Pico 4 and Pico Neo 3 headsets too.

    Until now Pico Motion Trackers have been sold in a pair for €90/£80, with a relatively short strap intended for attaching them to your ankles to enable leg tracking in supported titles, including VRChat.

    Now, ByteDance is also selling Pico Motion Tracker Waist Version for €50/£40, a single tracker with a longer strap so you can attach it to your waist.

    The new waist tracker requires you to already own the ankle trackers for full body tracking, meaning the total cost for adding full body tracking to your Pico headset is €140/£120. There's currently no bundle, so you have to buy the waist and ankle trackers separately.

    Adding the waist tracker, ByteDance says, significantly improves the quality of body tracking compared to only having the ankle trackers, offering a true orientation for your waist.

    In addition to enhancing social expressiveness in apps l

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Developed by Combat Waffle Studios (Ghosts of Tabor, GRIM) and published by Beyond Frames Entertainment, Silent North is a new PvPvE VR shooter set in the Alps. Tasked with fending off the harsh winter environment and zombies alike, you'll need to survive against the infected hordes and other survivors as you fight for the scarce supply of resources.

    Survival in this harsh environment involves managing basic needs like sustenance and warmth, all while looting different villages for supplies. You can form alliances with other players if you wish, and the developer states the day and night cycle provides strategic opportunities like offering the cover of darkness for stealth or spotting enemies from afar in daylight.

    Next month's launch follows the recent early access alpha for GRIM, a Rust-inspired VR survival multiplayer sandbox game. Co-developed by Spoonfed Interactive and Combat Waffle Studios, this PvPvE game sees you trying to survive while fighting for resources after efforts t

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Last year, Bloomberg's Mark Gurman made an interesting statement, saying that “Apple Inc. is probably at least 18 months away from launching a second-generation Vision Pro.” At the time, it seemed like a long wait for some, but you’d be surprised to know that we're now just three months away from this launch window.

    And just as we approach this timeline, a new report from PowerPlant has surfaced, suggesting that the second-generation Apple Vision Pro 2 has entered the mass production stage and is expected to be released later this year. Interestingly, Apple’s first-generation XR headset, the Vision Pro, was officially released in June 2023, just a month before the July 2025 launch date that's been circulating for the Vision Pro 2.

    A report on Chinese outlet ITHome states that multiple independent sources have confirmed that the panels, shells, and other key components of the second-generation Vision Pro are already in production. Specifically, Lens Technology (蓝思科技) is exclusively su

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    VR enthusiast and software developer whatdahopper aka Kaitlyn has managed to get the Playstation VR 2's eye tracking to work on a PC. At least rudimentarily.

    On X, the developer shows the first video footage of eye tracking in action.

    "Yes, I am working towards getting the PSVR2 eyetracking/gaze working on PC, nothing is ready yet, it's still uncalibrated and I only just got ET data from the headset last night," writes whatdahopper on X.

    Should the developer release his eye tracking software, it will be free and open source, just like all their projects available on Github.

    "What I will say is that my software is just a mod of the official PSVR2 SteamVR driver released by Sony, it injects support for ET into the driver, my plan is to release an SDK so people can integrate stuff," writes the developer.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Alta, the studio behind A Township Tale (2021), showed off the latest work on its upcoming dungeon-crawler extraction game REAVE, revealing more about its various systems in addition to a new dungeon and enemy—all of it very much still a work-in-progress.

    The game’s latest dev log (seen below) shows off a number of newly updated systems and areas, the largest in the game so far, a massive room called ‘The Fallen Bastion’.

    “What we have here is a blend of open space, tight spaces, as well as well-lit areas and those pitch black areas to ambush other players, and […] hide from enemies,” says lead environment artist Sean Ellis.

    At its center is a magical pedestal, where the player can summon a boss battle—in this case a giant spider, which is currently being used for testing purposes.

    You can get a chance to become a tester by joining the game’s Discord, which periodically offers up limited slots. There’s no word on when the game will release, however the studio has confirmed it’s tar

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    VR games under $10

     undefined
                Creed: Rise to Glory for $4.49 — an absolute steal
            Superhot VR — time-bending action
            A Fisherman’s Tale 2
            Additional VR deals under $10
    
        Must-play VR games at half price
    
            No Man’s Sky — Infinite universe in VR
            Arizona Sunshine 2 — enhanced zombie action
            Metro Awakening — atmospheric horror
            Additional VR Deals at half price
      
    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Wanderer: The Fragments of Fate is a greatly expanded remake of the VR game Wanderer, released in 2022 for the first Playstation VR and PC VR headsets.

    After many delays, Mighty Eyes' ambitious project has been released today for Quest 3, 3S, 2 and Pro as well as Playstation VR 2. The PC VR version will launch at a later date. The exact date is not yet known.

    This article is not a review of the VR game. I'm going to focus on the graphics and performance and discuss the differences between Quest 3 and Playstation VR 2, both in writing and in the form of a video that shows the same section of the game once on PSVR 2 and once on Quest 3.

    Considering the graphical splendor of the console version, I was afraid that Meta Quest 3 would have major graphical compromises. These fears were unfounded.

    The Quest 3 version lacks visual treats like elaborate lighting and particle effects, post-processing, real-time shadows, and transparent water, and the textures aren't quite as sharp, but overal

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    The Microsoft Flight Simulator 2024 beta now has fixed foveated rendering, and the sim will get eye-tracked foveated rendering support in the future. The beta channel of the simulator has a Foveated Rendering toggle in the VR settings, with the following description: When active, uses quad views rendering technique to improve your GPU performance. The the higher resolution, the higher the gain. Can add some CPU overhead. Can be combined with Eye-Tracking when available for best use.

    The toggle isn't mentioned anywhere in the beta changelog, but testing it I can confirm that it currently activates fixed foveated rendering on any VR headset, netting a 5-10 FPS performance improvement, with the tradeoff of some pixelation at the edges of my view. However, eye-tracked foveated rendering doesn't yet appear to be working, suggesting that it will be added at a later point in the beta cycle. I confirmed this by testing with a Quest Pro, and VR Flight Sim Guy also found the same with a Pimax C

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Virtual Desktop rewrote its macOS streamer from scratch, letting you spawn extra monitors and offering higher framerate and lower latency than even Apple's Mac Virtual Display.

    While Virtual Desktop doesn't support its now-flagship PC VR streaming feature on macOS, since neither Meta's PC VR runtime nor Valve's SteamVR even support macOS, it does stream your monitors as 2D virtual surfaces, which was actually the app's original feature before VR streaming.

    Since June of last year, Virtual Desktop has even been able to spawn extra monitors for Windows PCs, but doing so on macOS required using third-party solutions like BetterDisplay. Now, with the new update, Virtual Desktop, can do this on macOS itself.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Scientists at the Roswell Park Comprehensive Cancer Center have demonstrated VR's effectiveness in managing cancer pain while developing a new method for measuring pain objectively. Their study, published in Scientific Reports, used functional near-infrared spectroscopy (fNIRS) to analyze brain activity and classify pain into three levels: mild, moderate, and severe.

    The research team worked with three distinct groups: healthy participants without VR exposure, cancer patients using VR, and cancer patients without VR intervention. All participants wore wireless fNIRS headgear to monitor their brain activity. The VR group experienced "Oceania," a nine-minute relaxation program on Meta Quest, with pain levels measured before and after the session.

    The results were impressive: over 75% of patients reported pain reduction exceeding 30% — a threshold considered clinically meaningful. The team's pain classification model achieved 74% accuracy in predicting pain intensity based on brain acti

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    I saw the tracking system occasionally slip out of position during this aggressive testing. If the strap slips out of place in any way on my body, it seemed enough to confuse the system and trigger the need for a recalibration. That's a quick process, but one that could be annoying if you had to do it multiple times during a play session. I suspect that for high-intensity movements, mocopi Pro might need a more robust harnessing system to ensure reliable tracking.

    Overall, though, I was impressed testing mocopi Pro, and it seemed to have solid performance to my eyes. Of course, incorporating Sony's software ecosystem into the workflow of a professional would be an entirely different question.

    Virtual Reality @lemmy.world
    MyOpinion @lemm.ee

    Photos app gets 3D conversion, Spatial Photos support (iPhone 16)

    2D photos can now be converted to photos with a stereoscopic depth effect. This can be done individually or for a large number of photos (batch conversion). Apple Vision Pro offers a similar feature, while Meta Quest does not support it at all. Spatial photos and videos taken with iPhone 16 can now be viewed in the headset, all with improved image quality thanks to multi-frame noise reduction. Meta Quest only supports spatial video playback. New tool: Performance Tuner

    The Performance Tuner copies the concept of the Quest Games Optimizer and allows users to set performance parameters (resolution, frame rate, CPU level, GPU level, fixed-focus rendering) for individual apps for an optimal gaming experience. The tool can be found in Settings > Developer.

    On Meta Quest, third-party applications such as the Quest Games Optimizer, SideQuest or the manual input of ADB commands are required for the same function.

    Spatial vid