
Unreal Tournament Engine Reimplementation. Contribute to dpjudas/SurrealEngine development by creating an account on GitHub.

More like Hector Martin Do Not Cause Drama Challenge: Literally Impossible
Freawayland
Deltarune in 64 tomorrows!
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I too have installed Win11 Pro several times on computers, captain obvious. I know you can do that now.
I am asking that how did you reach to the conclusion that they won't remove it in later builds from the article itself.
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It doesn't state anything of the sort in the article. Where did you read that?
There is none of them, because there is absolutely nothing connecting the former to latter. Since Neowin stated it themselves, the burden of proof lies entirely on them and they literally cannot provide any.
To quote the "article":
While it’s doubtful you’ll see ads in KDE’s core applications, it would be possible for distributions that wish to further monetize their work to fork these applications, placing ads in them.
Tsoding Daily made a vid about DLang
Click to view this content.
He was surprised on how many stuff is possible with it!
Neowin is the web site where their writers can stupidly claim that Qt getting an advertisement module means that KDE will have ads in their apps soon.
Stop linking to them.
It comes from Terry A. Davis's description of CIA, FBI and the like: "They glow in the dark"
I feel like as long as there is money to be gained from it (be it via clicks or whatever), these people will stay.
So you gotta, in video game terms, "hit the boss on its weakpoint".
What also grinds my gears is that one guy in there who ban evaded twice, everyone else knows who they are, yet they still remain on the forums to this day. If that doesn't tell anybody that that site has a serious moderation problem, I don't know what will.
This is all entirely Michael's fault because he refuses to have anything resembling of a moderation.
Use adblockers. Never give him any of your precious money. He doesn't deserve a single penny of it.
Edit: Fun fact: Karol also stopped visiting Phoronix forums a fair bit of time ago. GEE, I wonder what caused it to happen?
Edit 2: That particular forum post is now loginwalled LMFAO
The Unix Haters Handbook was so real for that rm rant.
But of course, there is an Emacs command to do that.
Good ol' C-x M-c M-butterfly!
I've read this in EmpLemon's voice
OldUnreal team publishes installers for downloading Unreal Gold and Unreal Tournament from archive.org, with Epic Games's approval!
I haven't tested it but it should work. OldUnreal's patches are backwards compatible.
OldUnreal team publishes installers for downloading Unreal Gold and Unreal Tournament from archive.org, with Epic Games's approval!
IIRC it has been 10 years since Tim Sweeney talked about open sourcing UE1. I don't think it is gonna happen anytime soon, sadly.
At least we still have Surreal Engine.
OldUnreal team publishes installers for downloading Unreal Gold and Unreal Tournament from archive.org, with Epic Games's approval!
Considering the OldUnreal team still has access to the source code for these two games, and develop patches for them to this day, I find it, thankfully, extremely unlikely!
OldUnreal team publishes installers for downloading Unreal Gold and Unreal Tournament from archive.org, with Epic Games's approval!
cross-posted from: https://lemmy.world/post/21988112
So, great news!
Not too long ago, the folks at OldUnreal announced in their Discord server that they got permission from Epic Games to distribute two particular links from archive.org to download Unreal Gold and Unreal Tournament.
Now they've published installers for automating the installation process, as well as installing their patches on top of Unreal/UT.
The installers are available to download on the links down below:
Unreal Gold Installer: https://www.oldunreal.com/downloads/unreal/full-game-installers/
Unreal Tournament Installer: https://www.oldunreal.com/downloads/unrealtournament/full-game-installers/
These are Windows only, but Linux and macOS installers are also gonna be released sometime soon, it seems!
Enjoy!
OldUnreal team publishes installers for downloading Unreal Gold and Unreal Tournament from archive.org, with Epic's approval!
So, great news!
Not too long ago, the folks at OldUnreal announced in their Discord server that they got permission from Epic to distribute two particular links from archive.org to download Unreal Gold and Unreal Tournament.
Now they've published installers for automating the installation process, as well as installing their patches on top of Unreal/UT.
The installers are available to download on the links down below:
Unreal Gold Installer: https://www.oldunreal.com/downloads/unreal/full-game-installers/
Unreal Tournament Installer: https://www.oldunreal.com/downloads/unrealtournament/full-game-installers/
These are Windows only, but Linux and macOS installers are also gonna be released sometime soon, it seems!
Enjoy!
The absolute disregard of having any moderation is what does that. If there was any, there wouldn't be the cases like having someone be there by their third account, after the first two got banned.
Not to mention that controversy = angry people and trolls = more clicks = more ad revenue. I don't think Michael wants to miss out on it.
The "you wouldn't download a car" statement is made against personal cases of piracy, which got rightfully clowned upon. It obviously doesn't work at all when you use its ridiculousness to defend big ass corporations that tries to profit from so many of the stuff they "downloaded".
Besides, it is not "theft". It is "plagiarism". And I'm glad to see that people that tries to defend these plagiarism machines that are attempted to be humanised and inflated to something they can never be, gets clowned. It warms my heart.
Based Serious Sam 4 meme
Epic Crap Store having one less exclusive is always good to hear about.
Surreal Engine (formerly UTEngine): Open source reimplementation of Unreal Engine 1, can run UT99 and Unreal Gold (v226) maps, and boot up Deus Ex
Unreal Tournament Engine Reimplementation. Contribute to dpjudas/SurrealEngine development by creating an account on GitHub.
Surreal Engine is an ongoing project to reimplement UE1, mainly focused on Unreal Tournament v436 and Unreal Gold v226 at the moment.
This one has been discussed in the other linux_gaming community before, more than two years ago. Since then there were numerous improvements:
NVK Gaming (but with an RTX 3050Ti): Unreal Tournament v469d RC4 (with and without GSP firmware)
Click to view this content.
Thought of giving it a try myself, after seeing the other NVK Gaming videos by the user Reverse Module in this community. Building Linux 6.7 was kind of a pain though... :V
I happen to have an RTX 3050 Ti Laptop GPU, so I can try things out with and without the GSP firmware. I had tested a game from the 90s (I don't wanna try out heavier games until the driver is more mature) but still, the performance difference is quite visible.
Edit: I edited the video description to include links to the tests made by the user Reverse Module using an RTX 4090M, I feel dumb about not doing this earlier.
TR1X (formerly Tomb1Main), open source re-implementation of Tomb Raider (1996), releases version 3.0 with Linux support (Linked version: 3.0.2)
fixed incorrect usage reference URLs in the gameflow files (#1073) fixed random number generation becoming stuck after entering and leaving the inventory, which affected effects and SFX (#1070, #1074)
Note that I've linked the latest version at the time of writing this (3.0.2), the original 3.0 version with its changelog is available here: https://github.com/LostArtefacts/TR1X/releases/tag/3.0
For a quick rundown of things: Tomb Raider (1996) is the very first game of the critically acclaimed Tomb Raider series made by the late Core Design. Its available to buy on Steam and GOG (as a bundle of the first 3 games), with remastered versions of the first 3 games set to release in Feb. 14, 2024
Unlike the rest of the "classics", Tomb Raider 1 was a DOS-only application, which is rather inconvenient to get it working; or it would be if the fans didn't figure out a way to get the TombATI version of the game (a port made for very old ATI cards) working on the modern Windows OSs.
TR1X is made by reverse engineering the aforementioned TombATI version (by employing the methods from a