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270
Joined
1 yr. ago
  • Then it becomes harder to change when you want to add in new features still. There needs to be a fine balance between giving options and having a clean single-option code, and offering 2 different video players is not it (it sounds like some shortcuts got broken so it's not just a CSS that got applied)

  • That would turn into spaghetti code and unmaintainable tech debt really fast. Now every time you make a change you have to make sure it doesn't break previous stylesheets, or you need to run different versions of the same codebase for each stylesheet that will need updating for security vulnerabilities and stakeholder whims.

  • I'd argue they're the most vocal about it, but no. They release a half lobotomized set of tools, they keep making modder unfriendly changes to the games (recompiling the exe for no reason every time a new cc mod was released for Skyrim, which meant you needed to wait for skse to update too) including having load order broken at launch in Starfield. Also the many ways and attempts they've made at monetising mods with them getting a cut. Not to mention this new Oblivion game needs new tools to work with it and once again like with Skyrim VR, "modding is unsupported", though that could just be a decision made by the Devs since they're developed by third party studios.

    I'd say Larian is actually pulling their weight tho, with bg3 modding going quite well and them frequently highlighting mods on their twitter. Also CDPR who looked at the most popular mods and added them to the base game as polished features.

  • It's a pre-written balanced set of classes to try out, it's not a requirement to play d&d and you can also just homebrew your own stuff. I don't see how shouting at the sky about an optional purchaseable module helps

  • Had me until the vr point. Vr has so many great uses from manufacturing and engineering to teaching and practicing medicine in a way that gives you a 3D presentation of schematics or human bodies.

    Commercially vr is doing ok, but many of the issues have come from Meta bottlenecking the vr world by buying up all the big studios then having them make cheap mobile phone game-level experiences instead of really expanding the scope of things.

  • Eh can't really blame it for not being more open I think to customisation, it is an issue but not really a UX one I think. Any UI could be faulted for that then, not being customisable enough. As for apps not written for it again, not something they have control over. Could say the same about any DE, or even Mac or windows when they use non standard blocks

  • I disagree, they've got a consistent UX framework across the board, inputs are clear, navigation is the same across gdk apps. Is it consistent with other DEs? Not quite. But all gnome apps are easy to use, have pleasing UIs and generally share patterns that make it easy to see them as part of the same family even if an app is third party.

  • Ehhh flexibility is a good feature to have, but it's not a requirement for good UX. Good UX should work for both beginner and advanced users, whether you do that through a single UI, different presets, or customizable panels depends on the use case and features available. A good music player for example doesn't need a highly flexible UI to have good UX.

    If anything, a good UX should know what tools people use most and how the rest of the market does theirs to have something that's transferrable but also that works well with your feature set and brand vision

  • Photography @lemmy.world
    JustARaccoon @lemmy.world

    Hay Stack

    A hay stack looking rock formation sitting at the top of a plateau in the Făgăraș mountains.

    Photography @lemmy.world
    JustARaccoon @lemmy.world

    Bath, UK 2024 - Dimming summer

    Photography @lemmy.world
    JustARaccoon @lemmy.world

    Cardiff - Retro Escapade

    Hi all, let me know if Cara posts are not allowed :)

    Photography @lemmy.world
    JustARaccoon @lemmy.world

    Mystic mushroom

    Shot with a TTArtisan macro 100mm, and used a water spray for the mist

    Photography @lemmy.world
    JustARaccoon @lemmy.world

    Explosion

    Macro photo of air bubbles in ice.
    Shot on a Fuji X-T5 with a TTArtisan 100mm f2.8 tilt shift lens

    @mvlad.photo