Hello, this is Kim Jihoon, director at Project Moon.
I write to share some information regarding the following subjects:
"Theater - Identity Stories -Sinner employee card resources changed" from the April 17th (THU) Scheduled Update Notice,
and our current "Walpurgis Night schedule".
I would first like to apologize for delivering this delayed response despite recognizing the issue early on. Due to several internal meetings, it took me some time to write and post this announcement in a timely manner. I apologize.
The employee card images applied to the current version of the game, which are reverse sides of the Sinners' employee cards that display their logos, will be replaced with new illustrations as soon as possible(current deadline - by April 30th, Wednesday).
I informed our users long ago that the mugshot illustrations present in the Theater tab will be replaced.
So, g
We have added a new function to be able to set different fonts for title vs. content texts when using custom fonts. (ex) Set different fonts for ID Skill names & descriptions)
Please refer to the following link for a tutorial on how to apply the custom languages.
Find the following folder: "LimbusCompany_Data/Lang/(your Custom Language folder name here)/Font".
ex) If your Custom Language folder is called "lang1", find the "LimbusCompany_Data/Lang/lang1/Font" folder.
Create two new folders "Title" and "Context" in the above directory.
Once again, Project Moon didn't make any official announcement, but here is more (official) merch!
What?
A model jacket inspired by Sinners uniforms
Phone straps, with one version per Sinner, Dante included (13 versions total)
Where?
There are two storefront, one based in the US and one based in Japan. The prices are different, and so are the shipping costs, so take your time to compare if you're in any country other than US and Japan! Super Groupies apparently recommend going through their Japan store for most countries.
These are pre-orders and will close in early May (May 6th or May 8th depending on the storefront), for a delivery in August (Japan storefront) or October (US storefront). The per-orders might close early if the stocks run out.
Hello, this is Project Moon.
We would like to inform you about the changes that were missing from our last Scheduled Update Notice, and the issues that have been identified in this update.
[Additional changes missing from the Scheduled Update Notice]
Yi Sang E.G.O 'Fell Bullet': improved the description for the Poise application targets on both Awakening & Corrosion effects
※ Yi Sang E.G.O - 'Fell Bullet' Awakening
Before: [On Ally Kill] Apply 3 Poise to self and 2 allies
After: [On Ally Kill] Apply 3 Poise to self and 2 random allies
※ Yi Sang E.G.O - 'Fell Bullet' Corrosion
Before: [On Ally Kill] Apply 4 Poise to self and 3 allies
After: [On Ally Kill] Apply 4 Poise to self and 3 random allies
※ This is a description-only change; the actual effects of this E.G.O are unchanged.
We have made t
We have identified and fixed the following issue in combat Encounters.
[Issue]
An issue where, in Focused Encounters, enemies who gain new phases or spawn anew load in with detailed info for their Skills or Passives in locked states
[Cause]
A side effect of trying to fix the issue where, if the player returns to the stage info menu after finishing just the first wave, detailed info for enemies appearing in second wave and onward loads in unlocked
[Solution]
Identified the issue and corrected the in-game logic to prevent it from occurring again
Currently, Limbus Company supports a total of three languages: Korean, English, and Japanese.
Unfortunately, as this is a live service game, it is difficult for us to add official support for additional languages while simultaneously working on constant updates.
Therefore, in order to ensure that players can access the game with better convenience, we intend to add support for custom unofficial translation mods.
Please view the steps below for a guide on how to install custom translation mods; we intend to apply gradual improvements to this function as well.
If future updates or improvements for this function are deployed, we will inform you via an additional update.
We wish to express our most sincere gratitude to everyone playing Limbus Company, and we will try our best so that you can have a better experience enjoying our game.