
The move is temporary, however

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
So what's everyone's opinion on "The Last of Us Part: II"
I recently finished the game on pc and boy am I torn. Firstly I want to go over what I enjoyed.
It's hard to put into words what parts of combat I enjoyed most. It may be how visceral it is or the fluidity of it. I loved constantly running out of ammo and having to use random things on the ground to win a fight.
The AI was excellent with them constantly flanking, out-maneuvering, and mourning for dead comrades.
And that's if you engage with things head on. The stealth in the game, while not as complex as metal gear, is very serviceable and is a totally viable play style that is extremely enjoyable.
Honestly I had more fun in the rogue-like mode and encounters than I did with the main story. Which brings us to...
I really enjoyed the story of the first "Last of Us" and I think what made it so great was Joel & Ellie. They had a great dynamic that really held your attention for the breadth of the game.
!Killing Joel off is not a
Still on my classic Oblivion bullshit
This game is still so much fucking fun 2 decades later, not surprised the hogs are paying $50 for a shinier upgraded version of this delicious slop
I still haven't even gone to the Shivering Isles because I want to be at least level 10 or so before I set foot in there so I don't instantly die, OOO is no joke
Red Dead Redemption 2 is the prettiest game I've ever played
I could practically feel the warm summer evening air on my skin when I took this shot- the sense of realism you get from the nature in this game is something else. Thank you crunching Rockstar devs who never got to see your children for your sacrifice
Also this shit came out on the PS4, further proof that we didn't need this newest console generation or these past few batches of overpriced GPUs that catch on fire and need additional support inside the case because they draw so much power and have bloated to such monstrous sizes
The downfall of Platinum Games NEEDS to be documented
with how much they've been fucking up, it's no wonder so many veterans abandoned ship
The only major name left of the original founders is Atsushi Inaba and all the pre-Platinum games he produced were directed by either Shinji Mikami or Hideki Kamya.
Their last major game was Bayonetta 3 - which took way too long to come out, had shit marketing and a story that fans hated: it underperformed in sales and was also panned by fans, being deemed the worst of the Bayonetta games.
Their last game at all was a Bayonetta side story game that was so off of anything in the series that almost no one was really interested in playing it.
Along with having a niche audience, they also limited themselves to only one platform since 2019. and Their last multiplatform game was Nier Automata, in 2017.
That's of course not counting Babylon's Fall - a game that buried itself with its own initial public previews where placeholder armor and weapon models from Final Fantasy 14 were used in its promo materi
This games npcs are the real monsters sometimes...
Should have been a screenshot but I was afraid to alt tab a bethesda game and had steam overlay killed.
David Gaider's among the spellbound for Sandfall's latest hit.
Check out this cool volley gun I made in Besiege
This gun can fire a total of 4 shots and is built for precision rather than volume of fire. Gears and steering hinges allow for horizontal and vertical traverse, and the rotating barrel allows the currently firing cannon to be placed on top. Cannons are bound to the 1-2-3-4 keys in counter-clockwise order.
Having a lot of fun using it, and it's carried me through a few of the early levels.
I'm in love with isometric prerendered games from the late 90's early 2000's again!
There's just something so nice about prerendered games, they look so crisp and just pop on the screen
This is lineage 1 a korean mmorpg I've been playing on a private server. I'm planning on downloading diablo, diablo 2, and fallout to keep scratching this itch.