
Covering 8 regions, with more than 2500 assets, we present the free Region Packs!

A community for the city builder game Cities: Skylines, and its sequel Cities: Skylines II
(https://kbin.social/tag/citiesskylines2) I think I figured out how to satisfy low density residential demand in the game. It basically operates on the concept of Induced Demand. Ju
citiesskylines2 I think I figured out how to satisfy low density residential demand in the game. It basically operates on the concept of Induced Demand. Just like adding a lane to a highway incentivizes people to use the highway more, leading to the same congestion problems. If you constantly zone low density residential in an attempt to "chase the demand bar," what you're doing is increasing the supply of houses. Meaning, driving down the COST of housing. Meaning more citizens can afford a house, meaning they buy up that supply, so they demand more... it's a feedback loop, like acquiescing to a child who only ever wants to eat chocolate.
So, counterintuitively, you need to IGNORE their demand. By keeping the supply constant, and with demand increasing, the cost of the housing goes up. This prices out some of your citizens, and so they will begin demanding lower-cost options. Enter, medium density housing. You start with row housing, then m
Covering 8 regions, with more than 2500 assets, we present the free Region Packs!
Is Cities Skylines II Ultimate Edition worth it?
Cities Skylines II release is in 28 days, do you think it worth to buy the ultimate edition right now? At this point there's only one map unlocking from buying it, but wouldn't there be users maps anyways?
Yes, there will be some other stuff, but most of this stuff seems pretty useless, yes there will be DLC but it will be only in half a year