The Legend of Zelda: Breath of the Wild is a videogame developed by Nintendo for the Switch and Wii U, published in 2017.
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Seriously, once you notice it, you can not unsee it. Apart from Impa and Robbie (both of which have shrunk with age), there does not seem to be a single adult NPC in the entire Kingdom smaller than Link.
... and I'm not even talking about NPCs that are huge by default, like Sidon and his brethren. Nope. I am talking about other Hylians, like for example Bolson and Hudson, both of which don't exactly look "big" .... except when Link is standing right next to them.
And that little mockery even begins right at the start of the game, because the very first NPC you ever meet is the "Old Man" ... and just look at how small and insignificant Link looks right next to him.
I tried to come up with a title starting with "Hylian on/in a ..." but couldn't think of anything that rhymes. And "Link in the Sink" is already a classic ;)
Disclaimer: The following post and the core idea behind it are solely one of my theories about a peculiar in-game model, but none of it is canon.
Now for the actual theory, let's visit the Hateno Tech Lab.
There is a lot of various Sheikah-type debris lying around; screws. plates, propeller blades from Skywatchers, etc. ...and hanging from the ceiling, this thing right here.
It does not look like it is a part of any existing Guardian - rather, it looks like something unique and already assembled. But what is it?
I think that it might be the in-game model of a fifth, scrapped Divine Beast. And there are frankly quite a few points why it makes sense. For example, the Creating a Champion artbook has concept art from when the designs of the Divine Beasts weren't yet finalized, and would you look at that? There is a manta ray (lower left
All credit goes to HylianAngel @ gamefaqs and their fellow helpers mentioned in the "credits" tab.
A minor addition to the data: Some individual weapons are exempt from scaling up despite having "bonus" values in the game code, and that can mess up the data a bit. For example, Woodcutter's Axes are actually programmed to scale up, recieve blue/white and then yellow bonuses, and eventually turn into Double Axes - but literally ALL of the Woodcutter's Axes in the overworld are specifically exempt from scaling, and there are none inside treasure chests, so it is impossible to get them with yellow bonuses despite the game code saying otherwise. (They can randomly and VERY rarely get a blue bonus independendly from the scaling mechanic, but the chance of that happening is super low)
A lot of other NPCs also have extra dialogue when you're naked and/or standing on their desks. Most will either get angry or politely ask you to stop being weird, but some actively embrace the weirdness - Hestu for example has a very happy reaction to a naked Link ;)
Once you activate the Main Control Unit, the Divine Beast in question will move to a different place and start aiming its laser at Hyrule Castle. At this point in the story, it becomes impossible to re-enter the Divine Beast, which would normally render the Heart Container inaccessible.
To prevent this, the devs made it so that the Heart Container appears somewhere close to the Divine Beast for the player to pick up. In all cases, the Heart Container will be within sight range of the travel gate, so if you warp to one of the beasts you only need to look around.
PS: The screenshot is from an old challenge run in which I tried to beat as much of the game as possible without upgrades, hence the "???" item name. After Link has upgraded health at least once, this little box will properly display the item name instead of the question marks.
He'll simply refuse to let you continue, won't give you a spirit orb or anything else. You have to go back and download the rune, otherwise the shrine won't complete.
Whether or not you actually USED the rune to solve the shrine puzzles, is something the monk doesn't care for. But you have to download it anyway.