Interesting question because I think there are entire families of programming languages that share mostly the same syntax. Often, a popular language of its time like C, Java, Python or Lua inspires a range of languages with a similar syntax, but different semantics. Like how JavaScript was supposed to look like Java, but to be adopted to a browser environment. Edit: C# may be a more accurate example, or how Godot Script and Bend look like Python.
I'd say the language family that has the most uniform syntax is shell scripting languages. They have mostly been standardized by POSIX and features are often being copied to make the shell more familiar and interoperable.
Aight, didn't know that. I cannot yet imagine any scheduled task that would require anything more advanced than cron (or a similar standalone syntax), but I'll just trust you with that one.
Ja, ich nutze Heroisches Abschussgerät für Epische Spiele und hatte bisher keine Probleme. Schau auf https://www.protondb.com/app/252950?device=pc nach, welche Anpassungen du möglicherweise vornehmen musst.
Generell laufen Epische, GOG- und Dampfpiele einwandfrei, bei anderen bist du auf native Versionen, oder manuelle Konfiguration mit z.B. Lutris oder generell Wein angewiesen.
Die einzigen Spiele, bei denen du dir Sorgen machen musst, sind solche mit inkompatiblem Antibetrug, wie Valoausraster und Legendenliga (?), aber die willst du vielleicht auch einfach nicht spielen.
Interesting question because I think there are entire families of programming languages that share mostly the same syntax. Often, a popular language of its time like C, Java, Python or Lua inspires a range of languages with a similar syntax, but different semantics.
Like how JavaScript was supposed to look like Java, but to be adopted to a browser environment.Edit: C# may be a more accurate example, or how Godot Script and Bend look like Python.I'd say the language family that has the most uniform syntax is shell scripting languages. They have mostly been standardized by POSIX and features are often being copied to make the shell more familiar and interoperable.