I think there is more evidence pointing to it being the runner's cartridge or N64 having a hardware fault that caused it to happen. If I'm remembering correctly the runner said they had to frequently reset their runs because their game would crash for no specific reason, and they would reinsert or adjust the cartridge to get it working again.
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Note that if you're in the US, Samsung doesn't unlock the bootloaders at all and afaik Motorola is also hit or miss. Importing a phone is also risky as international versions might not have the cell bands required for US carriers.
If you want a custom ROM in the US you basically have to buy a pixel, and at that point you might as well go with GrapheneOS since it's the most secure