I guess linux really is going more mainstream, if that's the more common user experience.
They didn't say that. They said most users don't have to. That says literally nothing about how many people do or do not use a GUI versus the command line. All that means is every modern distro has a GUI built in.
It's like you didn't even read their previous comments.
Well, sure, but the C64 had 512 times more RAM(!), plus the VIC-II chip for graphics and the SID for audio. The TIA chip in the Atari was a joke in comparison. The CPU just isn't that important. It only needs to run some game logic. It's the graphics and sound that matter for games. The NES and SNES had very similar CPUs[^1], too, but the graphics and sound chips are what made the SNES blow away the NES.
[^1]: Same instruction set, but 16-bit and clocked twice as fast, plus a few more features.
You directly contrasted them. Refraction is obviously key to how lenses work. So it seemed to me like you were saying that diffraction is key to how pinholes work. 🤷
The diffraction effects from a pinhole camera are not what make them work. In fact, diffraction makes the photographs worse than they otherwise would be. The pinhole makes an effective aperture for photography because it's small size produces small circles of confusion on the film plane. Ideally, you would make the hole as small as possible, but beyond a certain (small) size, defraction becomes the dominant source of blurring. So the size of the pinhole should be chosen to yield the best balance between geometric blur and diffraction blur.
The diffraction is merely a limit to the smallness of the aperture, and not what creates the image.
Learning I only beat half of Castlevania: Symphony of the Night and then playing the rest. And then playing it again and again, and finding new crazy weapons I'd never seen before. Learning that some weapons (like Sword of Dawn) do something other than just slash. Later reading GameFaqs .txt guides to learn about even more stuff I had no idea about, so end up playing it even more.
And playing Final Fantasy 7 right before all of that. When the demo disc of Final Fantasy 7 came out (inside a Playstation Underground magazine), I lost my shit. I had loved, loved, loved FF4 and 6 (2 and 3 in the US), and 7 was just insane. The graphics, the music, everything. Absolutely revolutionary. That game was a reason to buy a PS1. I remember maxing out the playtime at 99 hours in my first playthrough.
Loop Hero, but it became too hard at Chapter 3, and I have no idea how to get good. (I guess grinding resources and building more things in my town to see what they do.)
Balatro, but it got repetitive and boring.
Dave the Diver (Beat it. Loved it.)
Nova Drift, but after 140 hours, I think I've had enough. Awesome game!
They didn't say that. They said most users don't have to. That says literally nothing about how many people do or do not use a GUI versus the command line. All that means is every modern distro has a GUI built in.
It's like you didn't even read their previous comments.