Neither of those are necessarily true. For an Abrahamic god, sure, but one can certainly conceive of a god that doesn't define good and evil, and a god that defines good and evil and doesn't define itself as good.
My thought was that it was going to be just about WiFi internal to the house and it was an issue with interference from neighbors (which then gets shut out in the rain).
I disagree. DM's always have the ability to put in their own choices and, in this case, room descriptions, regardless of what a module says. But that is work, and one of the things you buy a module for.
To make an extreme example, imagine I sold a campaign module called Blank Slate, where every page just says "and then you decide what happens next" and "decide what rooms are in this dungeon and what monsters are there."
That's awesome, reminds me of one of my favorite scenes from the Bourne movies. Bourne knows some agents are coming after him to the building he's in, so he picks up a phone, calls the police and says "I heard gunshots, I think they're Americans" and then throws the phone against the wall, fires a few random shots, and leaves. The police then catch the agents sneaking up to the building and arrest them.
One caveat I'd want to note is for the underlying methodology that uses:
As this study by Joseph Bonneau attests, people frequently choose common phrases in addition to common words. zxcvbn would be better if it recognized "Harry Potter" as a common phrase, rather than a semi-common name and surname. Google's n-gram corpus fits in a terabyte, and even a good bigram list is impractical to download browser-side, so this functionality would require server-side evaluation and infrastructure cost. Server-side evaluation would also allow a much larger single-word dictionary, such as Google's unigram set.
As another example, the passphrase "This password is good" is claimed to take centuries to crack, but if the search space were narrowed down from a sequence of words to grammatically correct sentences, certain passphrases would be much weaker than this would show.
Only surprise for me is that Witcher 3 is so high up. In my experience it doesn't actually run very well and needs the settings cranked down for an unstable 30 fps. Glad people are enjoying it, though.
I particularly like that it's gained enough popularity that most of the gaming podcasts I'll listen to will make some remark on whether or not a particular game works well on steam deck
"How many times do we have to teach you this lesson, old man?"
The industry should've already learned this lesson from the MMO crash, of everyone trying to replicate WoW's success and then later realizing that a business model of investing a ton of money to try and compete for both consumers' time and money is a bad idea.
Also worth noting that France and Italy combined have a population roughly a third of the US's. So, normalized by population, it's much more prevalent there than in the US
Weekly reminder that "trickle down economics" was always meant as a criticism. Coined by Will Rogers
This election was lost four and six years ago, not this year. They [Republicans] didn't start thinking of the old common fellow till just as they started out on the election tour. The money was all appropriated for the top in the hopes that it would trickle down to the needy. Mr. Hoover was an engineer. He knew that water trickles down. Put it uphill and let it go and it will reach the driest little spot. But he didn't know that money trickled up. Give it to the people at the bottom and the people at the top will have it before night, anyhow. But it will at least have passed through the poor fellow's hands. They saved the big banks, but the little ones went up the flue.
"We're hoping soon, though, it is very high on our list, and we want to make SteamOS more widely available. We'll probably start with making it more available to other handhelds with a similar gamepad style controller. And then further beyond that, to more arbitrary devices. I think that the biggest thing is just, you know, driver support and making sure that it can work on whatever PC it happens to land on. Because right now, it's very, very tuned for Steam Deck."
I'd just throw out that my recollection is that it was really more of a mid-to-late 2000's thing for the oversaturation of WW2 games, if you're willing to move your window forward a bit. That and there weren't nearly as many games being released at that time period, so it didn't take much to saturate the market; there were roughly 1/50th the number of releases in 2008 as today (https://www.statista.com/statistics/552623/number-games-released-steam/ using steam releases as a rough approximation of total).
In terms of specific games, I don't have any that aren't already mentioned elsewhere. The Battlefield, Band of Brothers, and Call of Duty recurring releases are really the big ones. https://en.m.wikipedia.org/wiki/List_of_World_War_II_video_games has a good list if you want to browse more.
Neither of those are necessarily true. For an Abrahamic god, sure, but one can certainly conceive of a god that doesn't define good and evil, and a god that defines good and evil and doesn't define itself as good.