...they made an animated series out of Ark? Damn, really can't get anything made these days without slapping a random IP on it.
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- 4 yr. ago
Pretty good profile that takes him seriously, although it doesn't touch on anticapitalism at all besides a vague reference to "critiqu[ing] [...] the billionare class". Also glad that they didn't spend too much time fawning over how hot he is, since that can get old.
edit: oh yeah, this is part of the exchange that led up to the title quote:
When our waiter arrives, Piker turns to the 20-something hipster. “Can I ask you a question? Who is the most likely person that killed Charlie Kirk?” he asks. “I think it was Israel. It seems like an inside job,” the server replies hesitantly before heading back to the kitchen for Piker’s cold brew.
The answer comes as a shock to me. But it’s no surprise to the extremely online millennial who acknowledges that he is fascinated by conspiracy theories.
To whom it may concern:
I met Jeffrey Epstein half a dozen years ago. We have been in regular contact since, with many long and often in-depth discussions about a very wide range of topics, including our own specialties and professional work, but a host of others where we have shared interests. It has been a most valuable experience for me.
In the area of his own direct engagements, I have learned a great deal from him about the intricacies of the global financial system, about complex technical issues that arise in the often arcane world of finance, and about specific cases in which I have a particular interest, such as the financial situation in Saudi Arabia and current economic planning and prospects there. Jeffrey invariably turns out to be a highly reliable source, with intimate knowledge and perceptive analysis, commonly going well beyond what I can find in the business press and professional journals.
Turning to my own special interests in linguistics, cognitive science, and philosophy of language and mind, Jeffrey constantly raises searching questions and puts forth provocative ideas, which have repeatedly led me to rethink crucial issues.
We have also had (for me) very rewarding discussions on many other topics, for example the prospects for Artificial Intelligence, deep learning, multi-layered neural nets, automation and robotics, singularity, and related matters, exploring the claims and predictions and looking closely at the results that have been achieved, their intellectual contributions and social import. We have also discussed many other issues, ranging from intellectual history, to world affairs and contemporary geopolitics, to foundations of mathematics, to such matters as recent discoveries about communication in the plant world. He has also tried, so far with limited success, to carry forward my wife Valeria's efforts to introduce me to the world of jazz and its wonders. Whatever comes up, Jeffrey not only has a lively interest but also unconventional and challenging ideas and thoughtful suggestions.
Given the range and depth of his concerns, I suppose I should not have been surprised to discover that Jeffrey has repeatedly been able to arrange, sometimes on the spot, very productive meetings with leading figures in the sciences and mathematics, and global politics, people whose work and activities I had looked into though I had never expected to meet them. Once, when we were discussing the Oslo agreements, Jeffrey picked up the phone and called the Norwegian diplomat who supervised them, leading to a lively interchange. On another occasion, Jeffrey arranged a meeting with former Israeli Prime Minister Ehud Barak, whose record I had studied carefully and written about. We have our disagreements, but had a very fruitful discussion about a number of controversial matters, including one that was of particular interest to me: the Taba negotiations of January 2001, in the framework or President Clinton's “parameters,” events that remain obscure and controversial because the diplomatic record is still mostly secret. Barak's discussion of the background was illuminating, also surprising in some ways. In very different areas, much the same was true in meetings Jeffrey arranged with evolutionary biologists, neuroscientists, mathematicians and computer scientists, several of them engaged in exciting work at the limits of understanding in their fields, sometimes with perspectives quite different from mine. More lively interchanges, in which Jeffrey was once again an active participant, often an effective gadfly.
The impact of Jeffrey's limitless curiosity, extensive knowledge, penetrating insights, and thoughtful appraisals is only heightened by his easy informality, without a trace of pretentiousness. He quickly became a highly valued friend and regular source of intellectual exchange and stimulation.
Noam ChomskyInstitute Professor (emeritus), MIT; Laureate Professor, U. of Arizona
Yeah, I don't get the long-term business case here. I assume that the short term thinking is, "People are gonna generate slop of our characters anyway, so we might as well get a cut of the action" (as well as just general AI hype among credulous executives). But it's one thing for that slop to exist in the world unauthorized, and it's another thing for the brand owner to be like, "Hell yes, please devalue our brand! This is a good thing, actually!"
thy fld fr chptr lvn s thyr stll n bsnss (fr nw)
Relevant series of tweets from Dana Terrace, creator of canceled Disney animated series The Owl House, in reaction to this announcement:
https://xcancel.com/DanaTerrace/status/1989079846694395941https://xcancel.com/DanaTerrace/status/1989085139012579554https://xcancel.com/DanaTerrace/status/1989147042904699271
PICK UP A PENCIL OR DIE.
“If you pay us we’ll let you make your own content slop! That we will own!”
YOU CAN DRAW AND WRITE AND POST YOUR OWN SHIT FOR FREE. Bob Iger and his ilk are fucking ghouls.
Unsubscribe from Disney+. Pirate Owl House. I don’t care. Fuck gen AI.
Also, definitely check out her new 2D animated series under GLITCH, Knights of Guinevere!
And on Justice, anyway: I was talking with a Jewish friend and he said his read on the Torah is that many prophets protested against YHWH for not adhering to Justice, and were tested in turn about whether they would comply with his unjust orders or refuse.
This isn't the exact same thing, but I am contractually obligated to share this video whenever the opportunity arises.
not even a Bösendorfer Imperial smh
I've got like the least discerning palate ever, so I eat a vegan marshmallow and I'm like, "Yup...that's a marshmallow alright." Not like I'm doing a side-by-side comparison or anything, but a marshmallow is just a fancy arrangement of sugar, I suppose. And I'm not generally into pure sugar confections (marshmallows, Smarties, Nerds, gummy worms, etc.), but if you bring chocolate into the equation almost anything goes.
Sorry, misread the vibe
Also that was interesting about that Australian suburb!
I'm team s'more (made in the toaster oven set to broil)
From the S.S. Anne Bulbapedia page:
The S.S. Anne (Japanese: サント・アンヌ号 St. Annu) is a well-known luxury cruise liner which sails the world, stopping annually in Vermilion City, Kanto.
In the animated series, it is referred to as St. Anne, which is derived from its Japanese name.
[...]
Name origin
St. Annu (サント・アンヌ) is the name of the computer in Game Freak's Sega Mega Drive title Pulseman. The specific kana spelling used is a transliteration of the French Sainte Anne, which means "Saint Anne".
The Japanese word 号 gō, in this context, means "model"; however, it is a Japanese-only descriptor and is not meant to be translated. The English localization uses the equivalent "S.S.", short for steamship, and drops "St." from the name.
While I was doing some Japanese flashcards and reviewed the word for disposable ({使|つか}い{捨|す}て), it made me think of the Metallica song "Disposable Heroes", which made me look up the album it's from (Master of Puppets) on Japanese Wikipedia. And apparently, in Japan, both the album and the title track are called メタル・マスター (Metal Master—to be clear, literally those English words transliterated to Japanese) ...weird. Every other song on the album retains its original title besides "The Thing That Should Not Be" which is shortened to ザ・シング ("The Thing").
I guess CBS/Sony Records must have thought it was more marketable, but Metal Master is a pretty generic name when translated back to English. It looks like they stuck with the theme and called the following two albums Metal Garage (originally The $5.98 E.P. – Garage Days Re-Revisited) and Metal Justice (...And Justice For All).
Translation from the comments:
Here you go (caps for what the raven says - his name is Karlusha, i.e. Little Karl, which is an obvious play on the Russian onomatopoeia for the sound a raven/crow makes - "kar"):
HELLO, KARLUSHA! Good boy! What a good boy! Good boy! KARLUSHECHKA! Karlushechka (comment: this is an even more endearing variation on his name)
KARLUSHA, GOOD BOY! KARLUSHECHKA!... Nowadays, they film, out of fairy tales... (comment: not sure I heard it right, because Karlusha interrupts the phrase)
HUH?! Karlusha, you are interrupting me, are you aware? ... OF COURSE! Of course, hahaha KARLUSHECHKA.... HAHAHAHA!
Link to the Bluesky post and the open access paper (which has more photos!)
There are prolific glitchhunters in the speedrunning community that have a knack for finding useful bugs, so it's definitely a skill. For things like finding seams in level geometry, it's probably more or less as you described (perhaps with some finesse to it). And with any game, simply playing it enough will inevitably uncover bugs, especially early in development. But on a broader scale, I think the core is identifying the game's invariants (fancy term for "things that are assumed to always be true") and figuring out how to violate them.
For instance, take the classic Trainer-Fly glitch (a.k.a. Mew glitch) in Pokémon Red & Blue. In this case, the invariant is, "Once a player is spotted by a trainer, they will inevitably scroll through their dialogue and then enter a battle with that trainer." This is something the game does not explicitly check for, since it assumes that the other systems in place will ensure that it is always true. By exploiting long-range trainers, the fact that trainers are drawn facing down the first frame they are drawn on screen, and the fact that pausing interrupts gameplay and allows you to leave the map after you are spotted via fly/dig/escape rope, you break the invariant. At this point, the game is in a state with undefined behavior, which is where the fun begins. In general, that kind of state transition (walking around freely → being spotted by trainer) is a fruitful place to find glitches, since both states will have different sets of assumptions and the handover can be a complex affair.
I don't have time to look it up right now, but I'll edit this comment later today with a few videos that go into the specific graphical techniques Nintendo used to make Wind Waker and Super Mario Galaxy look so good
edit: idk if editing and tagging in a reply works, but @regul@hexbear.net, here are the links I mentioned:
How The Wind Waker Redefined Cel Shading
How scrolling textures gave Super Mario Galaxy 2 its charm
If you enjoy those videos, definitely check out the longer videos as well as the shorts on that channel.
- JumpRemoved
certified German Moment
edit: the video description though
I think the only thing I've seen was Juno, which was his breakthrough role.
Ope, I take it back—they were also in Inception, but I can't say I remember what exactly their role in it was (or anyone else's, for that matter).