PCSX2: Implement render target in render target support
PCSX2: Implement render target in render target support

github.com GS/HW: Implement RT in RT support by refractionpcsx2 · Pull Request #11461 · PCSX2/pcsx2
Description of Changes Adds support for render target inside render target draws and shuffles, where games point to an offset inside a previously drawn target, usually to update single pages, or of...

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This pull request fixes lighting/rendering/upscaling issues in games like Ghost in the Shell, Jak X -Mondern Combat Racing, Suikoden III, Time Crisis 3 and Drakengard among others.